LeviLamina
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ScreenshotOptions.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/util/ScreenshotPostProcessFilter.h"
7#include "mc/deps/core/file/PathBuffer.h"
8
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<1, 1, bool> mCropToRatio;
14 ::ll::TypedStorage<4, 4, int> mWidthRatio;
15 ::ll::TypedStorage<4, 4, int> mHeightRatio;
16 ::ll::TypedStorage<4, 4, uint> mMaxWidth;
17 ::ll::TypedStorage<4, 4, uint> mMaxHeight;
18 ::ll::TypedStorage<1, 1, bool> mRestrictScreenshotSize;
19 ::ll::TypedStorage<1, 1, bool> mApplySquareFrame;
20 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> mRequestedFileName;
21 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> mRequestedFilePath;
22 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> mRequestedExtension;
23 ::ll::TypedStorage<1, 1, bool> mReplaceImage;
24 ::ll::TypedStorage<1, 1, bool> mUseScreenshotsFolder;
25 ::ll::TypedStorage<1, 1, bool> mHideUI;
26 ::ll::TypedStorage<1, 1, bool> mLogRequest;
27 ::ll::TypedStorage<1, 1, bool> mWriteScreenshotToFile;
28 ::ll::TypedStorage<1, 1, bool> mIsSavegameScreenshot;
29 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> mOutFileName;
30 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> mOutFileDir;
31 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> mOutExtension;
32 ::ll::TypedStorage<4, 4, ::ScreenshotPostProcessFilter> mPostProcessFilter;
33 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> mScreenshotBorderResourcePath;
34 // NOLINTEND
35
36public:
37 // member functions
38 // NOLINTBEGIN
39
40 // NOLINTEND
41
42public:
43 // constructor thunks
44 // NOLINTBEGIN
45 MCAPI_C void* $ctor();
46
47 MCAPI_C void* $ctor(::ScreenshotOptions&&);
48
49 MCAPI_C void* $ctor(::ScreenshotOptions const&);
50 // NOLINTEND
51
52public:
53 // destructor thunk
54 // NOLINTBEGIN
55 MCAPI_C void $dtor();
56 // NOLINTEND
57};
Definition ScreenshotOptions.h:9