32 virtual void normalTick() ;
35 virtual ::ActorUniqueID getSourceUniqueID()
const ;
38 virtual void handleEntityEvent(::ActorEvent
id,
int data) ;
41 virtual float getShadowRadius()
const ;
50 MCAPI
void _dealDamageTo(
::Mob& entity);
56 MCAPI
void $normalTick();
58 MCFOLD ::ActorUniqueID $getSourceUniqueID()
const;
60 MCAPI
void $handleEntityEvent(::ActorEvent
id,
int data);
62 MCFOLD
float $getShadowRadius()
const;