18class EvocationFang :
public ::Actor {
22 ::ll::TypedStorage<1, 1, bool> mClientSideAttackStarted;
32 virtual void normalTick() ;
34 virtual ::ActorUniqueID getSourceUniqueID()
const ;
36 virtual void handleEntityEvent(::ActorEvent
id,
int data) ;
38 virtual float getShadowRadius()
const ;
50 MCAPI
void _dealDamageTo(
::Mob& entity);
66 MCAPI
void $normalTick();
68 MCFOLD ::ActorUniqueID $getSourceUniqueID()
const;
70 MCAPI
void $handleEntityEvent(::ActorEvent
id,
int data);
72 MCFOLD
float $getShadowRadius()
const;
80 MCAPI
static void** $vftable();
Definition EntityContext.h:17