13struct EquipmentTableDefinition {
22 EquipmentTableDefinition& operator=(EquipmentTableDefinition
const&);
23 EquipmentTableDefinition(EquipmentTableDefinition
const&);
24 EquipmentTableDefinition();
29 MCFOLD
void _setLootTable(::std::string
const& lootTable);
35 MCAPI
static void buildSchema(