LeviLamina
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ItemUseSlowdownSystemImpl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/strict/EntityModifier.h"
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#include "mc/deps/ecs/strict/Exclude.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorMovementTickNeededComponent
;
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struct
ItemInUseComponent
;
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struct
ItemUseSlowdownModifierComponent
;
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struct
PassengerComponent
;
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struct
PlayerInputRequestComponent
;
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// clang-format on
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namespace
ItemUseSlowdownSystemImpl {
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// functions
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// NOLINTBEGIN
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MCAPI
void
doItemUseSlowdownSystem(
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::entt::type_list<
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::Include<::ActorMovementTickNeededComponent, ::PlayerInputRequestComponent>
,
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::Exclude<::PassengerComponent>
>,
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::StrictEntityContext
const
& entity,
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::ItemInUseComponent
const
& itemInUse,
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::EntityModifier<::ItemUseSlowdownModifierComponent>
entityModifier
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);
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// NOLINTEND
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}
// namespace ItemUseSlowdownSystemImpl
EntityModifier
Definition
EntityModifier.h:6
StrictEntityContext
Definition
StrictEntityContext.h:10
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
Exclude
Definition
Exclude.h:6
Include
Definition
Include.h:6
ItemInUseComponent
Definition
ItemInUseComponent.h:13
ItemUseSlowdownModifierComponent
Definition
ItemUseSlowdownModifierComponent.h:5
PassengerComponent
Definition
PassengerComponent.h:10
PlayerInputRequestComponent
Definition
PlayerInputRequestComponent.h:12
src
mc
entity
systems
ItemUseSlowdownSystemImpl.h
Generated on Sat Apr 26 2025 05:55:37 for LeviLamina by
1.12.0