LeviLamina
Loading...
Searching...
No Matches
ItemUseSlowdownSystemImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7#include "mc/deps/ecs/strict/Exclude.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
18// clang-format on
19
20namespace ItemUseSlowdownSystemImpl {
21// functions
22// NOLINTBEGIN
23MCAPI void doItemUseSlowdownSystem(
24 ::entt::type_list<
27 ::StrictEntityContext const& entity,
28 ::ItemInUseComponent const& itemInUse,
30);
31// NOLINTEND
32
33} // namespace ItemUseSlowdownSystemImpl
Definition EntityModifier.h:6
Definition StrictEntityContext.h:10
Definition ActorMovementTickNeededComponent.h:5
Definition Exclude.h:6
Definition Include.h:6
Definition ItemInUseComponent.h:13
Definition ItemUseSlowdownModifierComponent.h:5
Definition PassengerComponent.h:10
Definition PlayerInputRequestComponent.h:12