LeviLamina
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SceneFactory Member List

This is the complete list of members for SceneFactory, including all inherited members.

$createStartMenuScreen(bool shouldSendEvent) (defined in SceneFactory)SceneFactory
$createStoreDataDrivenScreen(::StoreDataDrivenScreenParams const &params, bool const forceDisableProgressScreen, ::std::function< void()> initializedCallback) (defined in SceneFactory)SceneFactory
$createTabbedUpsellScreen(::TabbedUpsellScreenDefaultTab tab) (defined in SceneFactory)SceneFactory
$ctor(::IMinecraftGame &minecraft, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > const &advancedGraphicsOptions, ::OreUI::SceneProvider &sceneProvider) (defined in SceneFactory)SceneFactory
$dtor() (defined in SceneFactory)SceneFactory
$vftable()SceneFactorystatic
_calculateSafeZoneSize(float safeZoneScaleFactor, float screenPositionOffset, bool horizontal, bool isToporLeft) const (defined in SceneFactory)SceneFactory
_createInventoryScreenCache() (defined in SceneFactory)SceneFactory
_createPlayScreenImpl(::PlayScreenDefaultTab tab, ::std::string const &dirtyLevelId, ::std::function< void()> initializedCallback) (defined in SceneFactory)SceneFactory
_createScreen(::std::shared_ptr<::BaseScreen > newScreen) (defined in SceneFactory)SceneFactory
_createWorldSettingsScreenCache() (defined in SceneFactory)SceneFactory
_preCacheScreen(::Json::Value const &globalVars, ::std::string const &screenName) (defined in SceneFactory)SceneFactory
_setUseClientInstanceStack(bool useClientInstanceStack) (defined in SceneFactory)SceneFactory
createAcceptDeclineInvitationScreen(::std::string const &title, ::std::string const &subtitle, ::std::function< void(bool, bool)> callback) (defined in SceneFactory)SceneFactory
createActiveDirectoryAuthenticationScreen(bool displaySignIn, ::LastClickedSource lastClickedSource) (defined in SceneFactory)SceneFactory
createActiveDirectoryModal(::ActiveDirectoryModalArgs const &args) (defined in SceneFactory)SceneFactory
createAddEditExternalServerScreen(int id) (defined in SceneFactory)SceneFactory
createAdhocInProgressScreen(bool enableAdhoc) (defined in SceneFactory)SceneFactory
createAdhocScreen() (defined in SceneFactory)SceneFactory
createApplyResourcePacksScreen(::std::function< void(::MinecraftScreenModel &)> applyPacks) (defined in SceneFactory)SceneFactory
createAutoSaveInfoScreen() (defined in SceneFactory)SceneFactory
createBookScreen(int bookSlot, bool editable, int page, ::BlockActor *lectern) (defined in SceneFactory)SceneFactory
createBundlePurchaseWarningScreen(::IStoreCatalogItem const &catalogItem, ::OfferCollectionComponent const &bundleCollection, ::std::function< void()> onPurchaseCallback) (defined in SceneFactory)SceneFactory
createCannotUseNetworkFeaturesScreen() (defined in SceneFactory)SceneFactory
createCellularDataWarningScreen(::std::function< void(bool)> callback) (defined in SceneFactory)SceneFactory
createChalkboardScreen(::BlockPos const &pos, bool lockVisible) (defined in SceneFactory)SceneFactory
createChatScreen() (defined in SceneFactory)SceneFactory
createChooseRealmScreen(::std::function< void(::Realms::World)> callback, ::SlotSelectedAction action, ::std::function< void()> onCancelCallback) (defined in SceneFactory)SceneFactory
createCodeScreen(::OpenCodeMethod openMethod) (defined in SceneFactory)SceneFactory
createCommonDialogInfoScreen(::std::string const &dialogTitle, ::std::string const &dialogBody) (defined in SceneFactory)SceneFactory
createConnectGamepadScreen(::GameControllerErrorType controllerError, ::std::function< void()> onCompleteCallback) (defined in SceneFactory)SceneFactory
createConsoleScreen() (defined in SceneFactory)SceneFactory
createContentLogHistoryScreen() (defined in SceneFactory)SceneFactory
createCreditsScreen(::CreditsType contentType, ::std::function< void()> callback) (defined in SceneFactory)SceneFactory
createCubeMapScreen(bool flushable) (defined in SceneFactory)SceneFactory
createCustomTemplatesScreen(::std::vector<::WorldTemplateInfo > const &customTemplates) (defined in SceneFactory)SceneFactory
createDayOneExperienceIntroPopup() (defined in SceneFactory)SceneFactory
createDayOneExperienceScreen() (defined in SceneFactory)SceneFactory
createDeathScreen() (defined in SceneFactory)SceneFactory
createDebugScreen() (defined in SceneFactory)SceneFactory
createDeeplinkConfirmationScreen(::std::function< void(bool)> callback) (defined in SceneFactory)SceneFactory
createDeleteAccountScreen() (defined in SceneFactory)SceneFactory
createDeleteProgressScreen(::std::string const &uniqueEventName, ::IContentManager &contentManager, ::std::vector<::std::shared_ptr<::ContentItem const > > &&itemsToDelete) (defined in SceneFactory)SceneFactory
createDevConsole() (defined in SceneFactory)SceneFactory
createDimensionChangeProgressScreen(bool localServer, ::DimensionType targetDimensionID) (defined in SceneFactory)SceneFactory
createDisabledSkinScreen(bool twoButtonWithCallback, ::std::function< void()> callback) (defined in SceneFactory)SceneFactory
createDisconnectScreen(::std::string const &titleMessage, ::std::string const &displayMessage, ::std::string const &screenNameOverride, ::std::string const &telemetryOverride) (defined in SceneFactory)SceneFactory
createDlcProgressScreen(::std::vector<::DlcId > const &dlcIds, ::std::function< void(bool, bool)> callback, bool showCloseButton, bool processingUpdates, bool requireCancelToExit) (defined in SceneFactory)SceneFactory
createEditWorldScreen(::LevelSummary const &levelSummary, ::std::string const &packId, ::std::function< void()> onOpenCallback) (defined in SceneFactory)SceneFactory
createEDULibraryCategoryScreen(::std::string const &title, ::std::string const &icon, ::std::string const &description, ::std::string const &screenshotRatio, int columnCount, ::std::vector<::EDULibraryCategory > const &categories, bool firstPage) (defined in SceneFactory)SceneFactory
createEDUPlayScreen(::std::string initialCode) (defined in SceneFactory)SceneFactory
createEDUServersScreen() (defined in SceneFactory)SceneFactory
createEDUWorldsScreen() (defined in SceneFactory)SceneFactory
createEDUWorldTemplatesScreen() (defined in SceneFactory)SceneFactory
createEmoteWheelScreen() (defined in SceneFactory)SceneFactory
createEncryptionWarningScreen(::std::function< void(bool)> callback) (defined in SceneFactory)SceneFactory
createEncyclopediaScreen(::EncyclopediaTopicIndex startingTopicIndex) (defined in SceneFactory)SceneFactory
createExpandedSkinPackScreen(::StoreCatalogItem const &catalogItem, ::SkinPackModel &skinPackModel, ::SkinPackCollectionModel &skinPackCollection) (defined in SceneFactory)SceneFactory
createExternalLinkDialogScreen(::std::string const &title, ::std::string const &externalLink, ::std::string const &message, ::std::string const &goToPageText, ::std::string const &secondButtonText, ::std::function< void()> const &callback) (defined in SceneFactory)SceneFactory
createFeedbackPromptPopup(::std::string const &title, ::std::string const &image, ::std::string const &buttonName) (defined in SceneFactory)SceneFactory
createFileDownloadProgressScreen(::std::string const &realmID, int slotIndex, ::std::string const &realmName, ::std::string const &realmVersion, ::std::string const &realmVersionName, ::std::function< void(bool)> callback) (defined in SceneFactory)SceneFactory
createFileUploadProgressScreen(::std::string const &realmID, ::std::string const &fileID, int slotIndex, bool needArchiving, ::Core::FileUploadType fileUploadType, ::std::function< void(::UploadState, ::Realms::World)> callback) (defined in SceneFactory)SceneFactory
createGameInputErrorScreen(::std::function< void()> callback) (defined in SceneFactory)SceneFactory
createGamepadDisconnectScreen() (defined in SceneFactory)SceneFactory
createGameplayScreen() (defined in SceneFactory)SceneFactory
createGammaCalibrationScreen() (defined in SceneFactory)SceneFactory
createGatheringInfoScreen(bool autoConnect) (defined in SceneFactory)SceneFactory
createGatheringWarningScreen(::std::string const &messageOverride) (defined in SceneFactory)SceneFactory
createGlobalPauseScreen() (defined in SceneFactory)SceneFactory
createGlobalVars(::Bedrock::NotNullNonOwnerPtr<::IUIDefRepository const > defRepository) const =0 (defined in SceneFactory)SceneFactorypure virtual
createHowToPlayScreen(::HowToPlayTopicIndex startingTopicIndex) (defined in SceneFactory)SceneFactory
createHudScreen() (defined in SceneFactory)SceneFactory
createImmersiveReader(::std::string readerText) (defined in SceneFactory)SceneFactory
createImportExportProgressScreen(::std::string const &titleText, ::std::string const &uniqueEventName, ::std::string const &messageText) (defined in SceneFactory)SceneFactory
createInBedScreen() (defined in SceneFactory)SceneFactory
createInGameSceneFromUrl(::std::string const &url, ::OreUI::RouteMode mode) (defined in SceneFactory)SceneFactory
createInGameScreen(::std::string const &name, ::Player &player, ::BlockPos const &pos, ::ActorUniqueID uniqueId) (defined in SceneFactory)SceneFactory
createInventoryScreen(::CraftingType craftingType) (defined in SceneFactory)SceneFactory
createInviteScreen() (defined in SceneFactory)SceneFactory
createIPSafetyDialogScreen(int externalServerId) (defined in SceneFactory)SceneFactory
createLateJoinPreGameScreen(::std::function< void()> const &userReadyCallback, bool hasXBLBroadcast) (defined in SceneFactory)SceneFactory
createLeaveLevelScreen(::std::string const &uniqueEventName, ::std::deque<::std::unique_ptr<::ProgressHandler > > progressHandlerList, bool loadAssets) (defined in SceneFactory)SceneFactory
createLegacyCreateWorldFromTemplateScreen(::LevelSummary const &levelSummary) (defined in SceneFactory)SceneFactory
createLegacyCreateWorldScreen() (defined in SceneFactory)SceneFactory
createLegacyRealmsPDPScreen(::RealmsPlusTabIndex tabIndex, ::std::function< void(::Realms::World &)> onCreateCallback) (defined in SceneFactory)SceneFactory
createLegacyRealmsPlusEndedScreen() (defined in SceneFactory)SceneFactory
createLegacyWorldTemplateLoadingScreen(::std::string const &manifestId) (defined in SceneFactory)SceneFactory
createLessonCompleteScreen() (defined in SceneFactory)SceneFactory
createLibraryItemScreen(::std::shared_ptr<::LibraryItem > item, ::std::unordered_map<::std::string, ::std::string > additionalOptions) (defined in SceneFactory)SceneFactory
createLibraryModalScreen(::LibraryModalScreenType type, ::std::function< void(bool)> callback, ::std::vector<::std::pair<::std::string, ::std::string > > eventProperties) (defined in SceneFactory)SceneFactory
createLibraryScreen(::std::shared_ptr<::LibraryCollection > collection) (defined in SceneFactory)SceneFactory
createLibrarySearchScreen(::std::shared_ptr<::LibraryCollection > collection, ::std::string const &libraryTitle, ::std::string const &libraryIcon) (defined in SceneFactory)SceneFactory
createLibraryTagScreen(::std::shared_ptr<::LibraryCollection > collection, ::std::string const &libraryTitle, ::std::string const &libraryIcon, ::std::string const &libraryPageDescription) (defined in SceneFactory)SceneFactory
createLibraryWorldScreen(::std::shared_ptr<::LibraryCollection > collection, ::std::string libraryTitle, ::std::string libraryIcon, ::std::string libraryPageDescription, ::std::string const &categoryTitle) (defined in SceneFactory)SceneFactory
createLocalWorldPickerScreen(::std::string const &realmID, int slotIndex, ::std::function< void(::UploadState, ::Realms::World)> callbackAfterUpload) (defined in SceneFactory)SceneFactory
createMakeInfiniteScreen(::LevelSummary const &editedLevel, ::StorageVersion storageVersion) (defined in SceneFactory)SceneFactory
createManageFeedScreen(::Realms::World const &world) (defined in SceneFactory)SceneFactory
createManifestValidationScreen(::PackManifestFactory &manifestFactory, ::Bedrock::NotNullNonOwnerPtr<::IContentKeyProvider const > const &keyProvider, ::ResourceLocation const &resourceLocation, ::Core::Path const &originalFilePath, bool packInUserDataPath, ::std::shared_ptr<::PackContentItem const > item) (defined in SceneFactory)SceneFactory
createMarketplacePassPDPScreen(::MarketplacePassTabIndex tabIndex, ::sidebar::navigationLayout::Type sidebarLayoutType) (defined in SceneFactory)SceneFactory
createMarketplacePassPurchaseAmazonDeviceWarningScreen() (defined in SceneFactory)SceneFactory
createMarketplacePassPurchaseWarningScreen() (defined in SceneFactory)SceneFactory
createMarketplacePassUpsellScreen() (defined in SceneFactory)SceneFactory
createMarketplacePassWelcomeScreen() (defined in SceneFactory)SceneFactory
createMigrationErrorScreen() (defined in SceneFactory)SceneFactory
createMobEffectsScreen() (defined in SceneFactory)SceneFactory
createModalProgressScreen(::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > progressHandler, bool loadAssets, bool forceRenderBelow, ::std::string const &screenNameOverride, bool isCancellable, float backgroundFillAlpha) (defined in SceneFactory)SceneFactory
createNetworkProgressScreen(::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > connectHandler, bool allowSmallDownloads, bool sendProgressTelem, ::OnlineSafetyDialogVisibility onlineSafetyDialogVisibility) (defined in SceneFactory)SceneFactory
createNetworkProgressScreen(::std::string const &uniqueEventName, ::std::deque<::std::unique_ptr<::ProgressHandler > > connectHandlers, bool allowSmallDownloads, bool sendProgressTelem, ::OnlineSafetyDialogVisibility onlineSafetyDialogVisibility) (defined in SceneFactory)SceneFactory
createNoInvitesOrJoiningScreen() (defined in SceneFactory)SceneFactory
createNoLicenseScreen() (defined in SceneFactory)SceneFactory
createNotSignedIntoNintendoScreen(::std::string const &messageOverride) (defined in SceneFactory)SceneFactory
createNoWifiWarningScreen() (defined in SceneFactory)SceneFactory
createNpcInteractScreen(::Player &player, ::std::shared_ptr<::INpcDialogueData > data) (defined in SceneFactory)SceneFactory
createOnlineSafetyDialogScreen(::OnlineSafetyProgressHandler &handler) (defined in SceneFactory)SceneFactory
createOptionsScreen(::SettingsTabIndex startingTabIndex, bool navToMenuOnExit, bool maintainOldFocus, ::std::string const &initialPackId, bool fullscreen) (defined in SceneFactory)SceneFactory
createOptionsScreen(::LevelSummary const &levelSummary, ::SettingsTabIndex startingTabIndex, bool navToMenuOnExit, bool maintainOldFocus, ::std::string const &initialPackId, bool fullscreen) (defined in SceneFactory)SceneFactory
createOSWriteThrottleDialogScreen(::std::chrono::duration< double, ::std::ratio< 1, 1 > > totalWait, ::std::shared_ptr< bool > dialogStillAlive) (defined in SceneFactory)SceneFactory
createPackSettingsScreen(::PackSettingsInfo packSettingsInfo) (defined in SceneFactory)SceneFactory
createPauseScreen(bool overlaySocialDrawerOnce) (defined in SceneFactory)SceneFactory
createPermissionsScreen(::ActorUniqueID defaultPlayerId) (defined in SceneFactory)SceneFactory
createPlatformNetworkConnectConfirmationScreen(::std::function< void(bool)> callback) (defined in SceneFactory)SceneFactory
createPlatformSplitScreenConnectConfirmationScreen(::std::function< void(bool)> callback) (defined in SceneFactory)SceneFactory
createPlatformStoreConnectConfirmationScreen(::std::function< void(bool)> callback) (defined in SceneFactory)SceneFactory
createPortfolioScreen() (defined in SceneFactory)SceneFactory
createProgressScreen(::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > progressHandler, bool loadAssets, bool sendProgressTelem, ::std::string const &overrideScreen) (defined in SceneFactory)SceneFactory
createProgressScreen(::std::string const &uniqueEventName, ::std::deque<::std::unique_ptr<::ProgressHandler > > &&progressHandlerList, bool loadAssets, bool sendProgressTelem, ::std::string const &overrideScreen) (defined in SceneFactory)SceneFactory
createProgressScreen(::std::string const &uniqueEventName, ::std::deque<::std::unique_ptr<::ProgressHandler > > progressHandlerList, bool loadAssets, bool sendProgressTelem, bool useRandomProgressMessage, bool allowSmallDownloads, ::ProgressContentType contentType, ::GameType gameType) (defined in SceneFactory)SceneFactory
createRatingPromptPopup(::std::string const &title, ::std::string const &image, ::std::string const &buttonName) (defined in SceneFactory)SceneFactory
createRealmNetworkProgressScreen(::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > connectHandler) (defined in SceneFactory)SceneFactory
createRealmsAllowListScreen(::Realms::World const &world, ::std::function< void()> followUpActionAfterCreation, bool forceNewWorld) (defined in SceneFactory)SceneFactory
createRealmsCreateScreen(::RealmsCreateParams const &screenDetails) (defined in SceneFactory)SceneFactory
createRealmsInviteLinkSettingScreen(::Realms::World const &world, ::Realms::InviteLink const &link, ::SettingsTabIndex initialTab) (defined in SceneFactory)SceneFactory
createRealmsInviteLinksScreen(::Realms::World const &world) (defined in SceneFactory)SceneFactory
createRealmsJoinProgressScreen(::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > connectHandler, ::std::unique_ptr<::ProgressHandler > progressHandler, bool loadAssets, bool realmsPlusExpired, ::std::function< void()> onlineSafetyCancelledCallback) (defined in SceneFactory)SceneFactory
createRealmsManageMembersScreen(::Realms::World const &world) (defined in SceneFactory)SceneFactory
createRealmsManageScreen(::Realms::World const &world, ::SettingsTabIndex initialTab) (defined in SceneFactory)SceneFactory
createRealmsPackErrorsScreen() (defined in SceneFactory)SceneFactory
createRealmsPendingInvitesScreen(bool hasPendingInvites) (defined in SceneFactory)SceneFactory
createRealmsPlusPurchaseWarningScreen(::std::function< void()> callback) (defined in SceneFactory)SceneFactory
createRealmsSavesScreen(::Realms::World const &world) (defined in SceneFactory)SceneFactory
createRealmsSettingsScreen(::Realms::World const &world, ::SettingsTabIndex initialTab, ::std::string const &initialPackId) (defined in SceneFactory)SceneFactory
createRealmsSharingLauncherScreen(::std::string const &realmsInvite) (defined in SceneFactory)SceneFactory
createRealmsSlotSettingsScreen(::Realms::World const &world, ::SettingsTabIndex initialTab) (defined in SceneFactory)SceneFactory
createRealmsSlotsScreen(::Realms::World &world) (defined in SceneFactory)SceneFactory
createRealmsStoriesTransitionScreen(::Realms::World const &world) (defined in SceneFactory)SceneFactory
createRealmsWarningScreen() (defined in SceneFactory)SceneFactory
createRealmsWarningScreenWithParams(::Realms::World const &world, ::std::string const &ip, int port, ::std::string const &serverRegion, int serviceQuality) (defined in SceneFactory)SceneFactory
createSafeZoneScreen() (defined in SceneFactory)SceneFactory
createScreenshotScreen() (defined in SceneFactory)SceneFactory
createSelectWorldScreen(::std::function< void(::SelectWorldResult, ::optional_ref<::LevelSummary const >, ::optional_ref<::Realms::World const >)> callback) (defined in SceneFactory)SceneFactory
createServerForm(uint formId, ::std::string const &formJSON) (defined in SceneFactory)SceneFactory
createSignScreen(::BlockPos const &pos, ::BlockActorType blockActorType, bool isFrontSide) (defined in SceneFactory)SceneFactory
createSkinPickerScreen() (defined in SceneFactory)SceneFactory
createStartMenuScreen(bool shouldSendEvent) (defined in SceneFactory)SceneFactoryvirtual
createStorageMigrationProgressScreen(::Bedrock::NonOwnerPointer<::Bedrock::StorageMigration::StorageMigrationService > const &migrationService) (defined in SceneFactory)SceneFactory
createStorageSpaceWarningScreen(::std::string const &message) (defined in SceneFactory)SceneFactory
createStoreDataDrivenScreen(::StoreDataDrivenScreenParams const &params, bool const forceDisableProgressScreen, ::std::function< void()> initializedCallback) (defined in SceneFactory)SceneFactoryvirtual
createStoreFeaturesDisabledScreen(::std::string const &messageOverride) (defined in SceneFactory)SceneFactory
createStoreInventoryScreen(::InventoryTabIndex tabIndex, ::std::optional<::StoreDataDrivenScreenParams > paramsOpt) (defined in SceneFactory)SceneFactory
createSubmitFeedbackScreen(::std::string const &itemId, int feedbackTextLimit) (defined in SceneFactory)SceneFactory
createSunsettingScreen(::std::string &title) (defined in SceneFactory)SceneFactory
createTabbedUpsellScreen(::TabbedUpsellScreenDefaultTab tab) (defined in SceneFactory)SceneFactoryvirtual
createToastScreen() (defined in SceneFactory)SceneFactory
createTokenFAQScreen() (defined in SceneFactory)SceneFactory
createTokenPopupScreen() (defined in SceneFactory)SceneFactory
createTrade2Screen(::Player &, ::ActorUniqueID const &uniqueID) (defined in SceneFactory)SceneFactory
createTradeScreen(::Player &, ::ActorUniqueID const &uniqueID) (defined in SceneFactory)SceneFactory
createTTSEnabledWarningScreen(::TTSEnabledStatus status) (defined in SceneFactory)SceneFactory
createTTSErrorScreen() (defined in SceneFactory)SceneFactory
createUIScene(::IMinecraftGame &mc, ::IClientInstance &client, ::std::string const &screenName, ::std::shared_ptr<::ScreenController > controller) (defined in SceneFactory)SceneFactory
createUpdateWorldHeightScreen(::std::function< void(bool)> startWorldCallback) (defined in SceneFactory)SceneFactory
createUpsellScreen(bool isNewWorld, bool timeExpired) (defined in SceneFactory)SceneFactory
createUserManagementModalScreen(::UserManagementModalScreenData const &screenData, ::std::function< void(bool)> callback) (defined in SceneFactory)SceneFactory
createVersionUpdateScreen(::UpdateVersionScreenContext context) (defined in SceneFactory)SceneFactory
createWin10TrialConversionScreen() (defined in SceneFactory)SceneFactory
createWorldConversionCompleteScreen(::std::string const &levelId, ::std::function< void()> cancelCallback) (defined in SceneFactory)SceneFactory
createWorldRecoveryScreen(::std::function< void()> successCallback) (defined in SceneFactory)SceneFactory
createWorldSeedCatalogScreen(::std::function< void(::std::string const &, ::std::string const &, ::Core::Path const &)> closeCallback) (defined in SceneFactory)SceneFactory
createWorldTemplateScreen(bool hideTopBar) (defined in SceneFactory)SceneFactory
createXblConsoleSignInScreen(::std::string const &code) (defined in SceneFactory)SceneFactory
createXblImmediateSignInScreen(::std::string const &signInSource, ::std::function< void()> callBackAfterSignIn, ::std::function< void()> callBackAfterCancel) (defined in SceneFactory)SceneFactory
createXblImmediateSignInScreen(::std::string const &signInSource, ::std::string const &redirectToRoute, bool replacePreviousRouteAfterSignIn) (defined in SceneFactory)SceneFactory
generateGlobalVars(::std::string const &screenName, ::ScreenController &controller) (defined in SceneFactory)SceneFactory
InGameScreenCreator typedef (defined in SceneFactory)SceneFactory
mAdvancedGraphicsOptions (defined in SceneFactory)SceneFactory
mCachedScenes (defined in SceneFactory)SceneFactory
mClient (defined in SceneFactory)SceneFactory
mIsEditorModeEnabled (defined in SceneFactory)SceneFactory
mMinecraft (defined in SceneFactory)SceneFactory
mPreCachePackages (defined in SceneFactory)SceneFactory
mProxy (defined in SceneFactory)SceneFactory
mRegisteredInGameScreens (defined in SceneFactory)SceneFactory
mSceneProvider (defined in SceneFactory)SceneFactory
mSceneStackDestroyedSubscription (defined in SceneFactory)SceneFactory
mSoundPlayer (defined in SceneFactory)SceneFactory
mTaskGroup (defined in SceneFactory)SceneFactory
mUseClientInstanceStack (defined in SceneFactory)SceneFactory
operator=(SceneFactory const &) (defined in SceneFactory)SceneFactory
registerInGameScreen(::std::string const &name, ::std::function<::std::shared_ptr<::UIScene >(::SceneFactory &, ::IMinecraftGame &, ::IClientInstance &, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > const &, ::std::string const &, ::Player &, ::BlockPos const &, ::ActorUniqueID)> creationFunc) (defined in SceneFactory)SceneFactory
registerInGameScreen(::std::string const &registeredName, ::std::string const &resourceName, ::std::function<::std::shared_ptr<::UIScene >(::SceneFactory &, ::IMinecraftGame &, ::IClientInstance &, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > const &, ::std::string const &, ::Player &, ::BlockPos const &, ::ActorUniqueID)> creationFunc) (defined in SceneFactory)SceneFactory
SceneFactory(SceneFactory const &) (defined in SceneFactory)SceneFactory
SceneFactory() (defined in SceneFactory)SceneFactory
SceneFactory(::IMinecraftGame &minecraft, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > const &advancedGraphicsOptions, ::OreUI::SceneProvider &sceneProvider) (defined in SceneFactory)SceneFactory
terminateAsyncUILoading() (defined in SceneFactory)SceneFactory
~ISceneFactory()=default (defined in ISceneFactory)ISceneFactoryvirtual
~SceneFactory() (defined in SceneFactory)SceneFactoryvirtual