|
LeviLamina
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This is the complete list of members for SceneFactory, including all inherited members.
| $createStartMenuScreen(bool shouldSendEvent) | SceneFactory | |
| $createStoreDataDrivenScreen(::StoreDataDrivenScreenParams const ¶ms, bool const forceDisableProgressScreen, ::std::function< void()> initializedCallback) | SceneFactory | |
| $createTabbedUpsellScreen(::TabbedUpsellScreenDefaultTab tab) | SceneFactory | |
| $ctor(::IMinecraftGame &minecraft, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > const &advancedGraphicsOptions, ::OreUI::SceneProvider &sceneProvider) | SceneFactory | |
| $dtor() | SceneFactory | |
| $vftable() | SceneFactory | static |
| _calculateSafeZoneSize(float safeZoneScaleFactor, float screenPositionOffset, bool horizontal, bool isToporLeft) const | SceneFactory | |
| _createInventoryScreenCache() | SceneFactory | |
| _createPlayScreenImpl(::PlayScreenDefaultTab tab, ::std::string const &dirtyLevelId, ::std::function< void()> initializedCallback) | SceneFactory | |
| _createScreen(::std::shared_ptr<::BaseScreen > newScreen) | SceneFactory | |
| _createWorldSettingsScreenCache() | SceneFactory | |
| _preCacheScreen(::Json::Value const &globalVars, ::std::string const &screenName) | SceneFactory | |
| _setUseClientInstanceStack(bool useClientInstanceStack) | SceneFactory | |
| createAcceptDeclineInvitationScreen(::std::string const &title, ::std::string const &subtitle, ::std::function< void(bool, bool)> callback) | SceneFactory | |
| createActiveDirectoryAuthenticationScreen(bool displaySignIn, ::LastClickedSource lastClickedSource) | SceneFactory | |
| createActiveDirectoryModal(::ActiveDirectoryModalArgs const &args) | SceneFactory | |
| createAddEditExternalServerScreen(int id) | SceneFactory | |
| createAdhocInProgressScreen(bool enableAdhoc) | SceneFactory | |
| createAdhocScreen() | SceneFactory | |
| createApplyResourcePacksScreen(::std::function< void(::MinecraftScreenModel &)> applyPacks) | SceneFactory | |
| createAutoSaveInfoScreen() | SceneFactory | |
| createBookScreen(int bookSlot, bool editable, int page, ::BlockActor *lectern) | SceneFactory | |
| createBundlePurchaseWarningScreen(::IStoreCatalogItem const &catalogItem, ::OfferCollectionComponent const &bundleCollection, ::std::function< void()> onPurchaseCallback) | SceneFactory | |
| createCannotUseNetworkFeaturesScreen() | SceneFactory | |
| createCellularDataWarningScreen(::std::function< void(bool)> callback) | SceneFactory | |
| createChalkboardScreen(::BlockPos const &pos, bool lockVisible) | SceneFactory | |
| createChatScreen() | SceneFactory | |
| createChooseRealmScreen(::std::function< void(::Realms::World)> callback, ::SlotSelectedAction action, ::std::function< void()> onCancelCallback) | SceneFactory | |
| createCloudUploadScreen(::Core::Path const &levelPath) | SceneFactory | |
| createCodeScreen(::OpenCodeMethod openMethod) | SceneFactory | |
| createCommonDialogInfoScreen(::std::string const &dialogTitle, ::std::string const &dialogBody) | SceneFactory | |
| createConnectGamepadScreen(::GameControllerErrorType controllerError, ::std::function< void()> onCompleteCallback) | SceneFactory | |
| createConsoleScreen() | SceneFactory | |
| createContentLogHistoryScreen() | SceneFactory | |
| createCreditsScreen(::CreditsType contentType, ::std::function< void()> callback) | SceneFactory | |
| createCubeMapScreen(bool flushable) | SceneFactory | |
| createCustomTemplatesScreen(::std::vector<::WorldTemplateInfo > const &customTemplates) | SceneFactory | |
| createDayOneExperienceIntroPopup() | SceneFactory | |
| createDayOneExperienceScreen() | SceneFactory | |
| createDeathScreen() | SceneFactory | |
| createDebugScreen() | SceneFactory | |
| createDeeplinkConfirmationScreen(::std::function< void(bool)> callback) | SceneFactory | |
| createDeleteAccountScreen() | SceneFactory | |
| createDeleteProgressScreen(::std::string const &uniqueEventName, ::IContentManager &contentManager, ::std::vector<::std::shared_ptr<::ContentItem const > > &&itemsToDelete) | SceneFactory | |
| createDevConsole() | SceneFactory | |
| createDimensionChangeProgressScreen(bool localServer, ::DimensionType targetDimensionID) | SceneFactory | |
| createDisabledSkinScreen(bool twoButtonWithCallback, ::std::function< void()> callback) | SceneFactory | |
| createDisconnectScreen(::std::string const &titleMessage, ::std::string const &displayMessage, ::std::string const &screenNameOverride, ::std::string const &telemetryOverride, bool leaveGame, bool isSubClient) | SceneFactory | |
| createDlcProgressScreen(::std::vector<::DlcId > const &dlcIds, ::std::function< void(bool, bool)> callback, bool showCloseButton, bool processingUpdates, bool requireCancelToExit) | SceneFactory | |
| createEditWorldScreen(::LevelSummary const &levelSummary, ::std::string const &packId, ::std::function< void()> onOpenCallback) | SceneFactory | |
| createEDULibraryCategoryScreen(::std::string const &title, ::std::string const &icon, ::std::string const &description, ::std::string const &screenshotRatio, int columnCount, ::std::vector<::EDULibraryCategory > const &categories, bool firstPage) | SceneFactory | |
| createEDUPlayScreen(::std::string initialCode) | SceneFactory | |
| createEDUServersScreen() | SceneFactory | |
| createEDUWorldsScreen() | SceneFactory | |
| createEDUWorldTemplatesScreen() | SceneFactory | |
| createEmoteWheelScreen() | SceneFactory | |
| createEncryptionWarningScreen(::std::function< void(bool)> callback) | SceneFactory | |
| createEncyclopediaScreen(::EncyclopediaTopicIndex startingTopicIndex) | SceneFactory | |
| createExpandedSkinPackScreen(::StoreCatalogItem const &catalogItem, ::SkinPackModel &skinPackModel, ::SkinPackCollectionModel &skinPackCollection) | SceneFactory | |
| createExternalLinkDialogScreen(::std::string const &title, ::std::string const &externalLink, ::std::string const &message, ::std::string const &goToPageText, ::std::string const &secondButtonText, ::std::function< void()> const &callback) | SceneFactory | |
| createFeedbackPromptPopup(::std::string const &title, ::std::string const &image, ::std::string const &buttonName) | SceneFactory | |
| createFileDownloadProgressScreen(::std::string const &realmID, int slotIndex, ::std::string const &realmName, ::std::string const &realmVersion, ::std::string const &realmVersionName, ::std::function< void(bool)> callback) | SceneFactory | |
| createFileUploadProgressScreen(::std::string const &realmID, ::std::string const &fileID, int slotIndex, bool needArchiving, ::Core::FileUploadType fileUploadType, ::std::function< void(::UploadState, ::Realms::World)> callback) | SceneFactory | |
| createGameInputErrorScreen(::std::function< void()> callback) | SceneFactory | |
| createGamepadDisconnectScreen() | SceneFactory | |
| createGameplayScreen() | SceneFactory | |
| createGammaCalibrationScreen() | SceneFactory | |
| createGatheringInfoScreen(bool autoConnect) | SceneFactory | |
| createGatheringWarningScreen(::std::string const &messageOverride) | SceneFactory | |
| createGlobalPauseScreen() | SceneFactory | |
| createGlobalVars(::Bedrock::NotNullNonOwnerPtr<::IUIDefRepository const >) const =0 (defined in SceneFactory) | SceneFactory | pure virtual |
| createHowToPlayScreen(::HowToPlayTopicIndex startingTopicIndex) | SceneFactory | |
| createHudScreen() | SceneFactory | |
| createImmersiveReader(::std::string readerText) | SceneFactory | |
| createImportExportProgressScreen(::std::string const &titleText, ::std::string const &uniqueEventName, ::std::string const &messageText) | SceneFactory | |
| createInBedScreen() | SceneFactory | |
| createInGameSceneFromUrl(::std::string const &url, ::OreUI::RouteMode mode) | SceneFactory | |
| createInGameScreen(::std::string const &name, ::Player &player, ::BlockPos const &pos, ::ActorUniqueID uniqueId) | SceneFactory | |
| createInventoryScreen(::CraftingType craftingType) | SceneFactory | |
| createInviteScreen() | SceneFactory | |
| createIPSafetyDialogScreen(int externalServerId) | SceneFactory | |
| createLateJoinPreGameScreen(::std::function< void()> const &userReadyCallback, bool hasXBLBroadcast) | SceneFactory | |
| createLeaveLevelScreen(::std::string const &uniqueEventName, ::std::deque<::std::unique_ptr<::ProgressHandler > > progressHandlerList, bool loadAssets) | SceneFactory | |
| createLegacyCreateWorldFromTemplateScreen(::LevelSummary const &levelSummary) | SceneFactory | |
| createLegacyCreateWorldScreen() | SceneFactory | |
| createLegacyRealmsPDPScreen(::RealmsPlusTabIndex tabIndex, ::std::function< void(::Realms::World &)> onCreateCallback) | SceneFactory | |
| createLegacyRealmsPlusEndedScreen() | SceneFactory | |
| createLegacyWorldTemplateLoadingScreen(::std::string const &manifestId) | SceneFactory | |
| createLessonCompleteScreen() | SceneFactory | |
| createLibraryItemScreen(::std::shared_ptr<::LibraryItem > item, ::std::unordered_map<::std::string, ::std::string > additionalOptions) | SceneFactory | |
| createLibraryModalScreen(::LibraryModalScreenType type, ::std::function< void(bool)> callback, ::std::vector<::std::pair<::std::string, ::std::string > > eventProperties) | SceneFactory | |
| createLibraryScreen(::std::shared_ptr<::LibraryCollection > collection) | SceneFactory | |
| createLibrarySearchScreen(::std::shared_ptr<::LibraryCollection > collection, ::std::string const &libraryTitle, ::std::string const &libraryIcon) | SceneFactory | |
| createLibraryTagScreen(::std::shared_ptr<::LibraryCollection > collection, ::std::string const &libraryTitle, ::std::string const &libraryIcon, ::std::string const &libraryPageDescription) | SceneFactory | |
| createLibraryWorldScreen(::std::shared_ptr<::LibraryCollection > collection, ::std::string libraryTitle, ::std::string libraryIcon, ::std::string libraryPageDescription, ::std::string const &categoryTitle) | SceneFactory | |
| createLocalWorldPickerScreen(::std::string const &realmID, int slotIndex, ::std::function< void(::UploadState, ::Realms::World)> callbackAfterUpload) | SceneFactory | |
| createMakeInfiniteScreen(::LevelSummary const &editedLevel, ::StorageVersion storageVersion) | SceneFactory | |
| createManageFeedScreen(::Realms::World const &world) | SceneFactory | |
| createManifestValidationScreen(::PackManifestFactory &manifestFactory, ::Bedrock::NotNullNonOwnerPtr<::IContentKeyProvider const > const &keyProvider, ::ResourceLocation const &resourceLocation, ::Core::Path const &originalFilePath, bool packInUserDataPath, ::std::shared_ptr<::PackContentItem const > item) | SceneFactory | |
| createMarketplacePassPDPScreen(::MarketplacePassTabIndex tabIndex, ::sidebar::navigationLayout::Type sidebarLayoutType) | SceneFactory | |
| createMarketplacePassPDPViewAllPacksScreen() | SceneFactory | |
| createMarketplacePassPurchaseAmazonDeviceWarningScreen() | SceneFactory | |
| createMarketplacePassPurchaseWarningScreen() | SceneFactory | |
| createMarketplacePassUpsellScreen() | SceneFactory | |
| createMarketplacePassWelcomeScreen() | SceneFactory | |
| createMigrationErrorScreen() | SceneFactory | |
| createMobEffectsScreen() | SceneFactory | |
| createModalProgressScreen(::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > progressHandler, bool loadAssets, bool forceRenderBelow, ::std::string const &screenNameOverride, bool isCancellable, float backgroundFillAlpha) | SceneFactory | |
| createNetworkProgressScreen(::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > connectHandler, bool allowSmallDownloads, bool sendProgressTelem, ::OnlineSafetyDialogVisibility onlineSafetyDialogVisibility) | SceneFactory | |
| createNoInvitesOrJoiningScreen() | SceneFactory | |
| createNoLicenseScreen() | SceneFactory | |
| createNotSignedIntoNintendoScreen(::std::string const &messageOverride) | SceneFactory | |
| createNoWifiWarningScreen() | SceneFactory | |
| createNpcInteractScreen(::Player &player, ::std::shared_ptr<::INpcDialogueData > data) | SceneFactory | |
| createOnlineSafetyDialogScreen(::OnlineSafetyProgressHandler &handler) | SceneFactory | |
| createOptionsScreen(::SettingsTabIndex startingTabIndex, bool navToMenuOnExit, bool maintainOldFocus, ::std::string const &initialPackId) | SceneFactory | |
| createOptionsScreen(::LevelSummary const &levelSummary, ::SettingsTabIndex startingTabIndex, bool navToMenuOnExit, bool maintainOldFocus, ::std::string const &initialPackId) | SceneFactory | |
| createOSWriteThrottleDialogScreen(::std::chrono::duration< double, ::std::ratio< 1, 1 > > totalWait, ::std::shared_ptr< bool > dialogStillAlive) | SceneFactory | |
| createPackSettingsScreen(::PackSettingsInfo packSettingsInfo) | SceneFactory | |
| createPauseScreen() | SceneFactory | |
| createPermissionsScreen(::ActorUniqueID defaultPlayerId) | SceneFactory | |
| createPlatformNetworkConnectConfirmationScreen(::std::function< void(bool)> callback) | SceneFactory | |
| createPlatformSplitScreenConnectConfirmationScreen(::std::function< void(bool)> callback) | SceneFactory | |
| createPlatformStoreConnectConfirmationScreen(::std::function< void(bool)> callback) | SceneFactory | |
| createPortfolioScreen() | SceneFactory | |
| createProgressScreen(::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > progressHandler, bool loadAssets, bool sendProgressTelem, ::std::string const &overrideScreen) | SceneFactory | |
| createProgressScreen(::std::string const &uniqueEventName, ::std::deque<::std::unique_ptr<::ProgressHandler > > &&progressHandlerList, bool loadAssets, bool sendProgressTelem, ::std::string const &overrideScreen) | SceneFactory | |
| createProgressScreen(::std::string const &uniqueEventName, ::std::deque<::std::unique_ptr<::ProgressHandler > > progressHandlerList, bool loadAssets, bool sendProgressTelem, bool useRandomProgressMessage, bool allowSmallDownloads, ::ProgressContentType contentType, ::GameType gameType) | SceneFactory | |
| createRatingPromptPopup(::std::string const &title, ::std::string const &image, ::std::string const &buttonName) | SceneFactory | |
| createRealmNetworkProgressScreen(::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > connectHandler) | SceneFactory | |
| createRealmsAllowListScreen(::Realms::World const &world, ::std::function< void()> followUpActionAfterCreation, bool forceNewWorld) | SceneFactory | |
| createRealmsCreateScreen(::RealmsCreateParams const &screenDetails) | SceneFactory | |
| createRealmsInviteLinkSettingScreen(::Realms::World const &world, ::Realms::InviteLink const &link, ::SettingsTabIndex initialTab) | SceneFactory | |
| createRealmsJoinProgressScreen(::std::string const &uniqueEventName, ::std::unique_ptr<::ProgressHandler > connectHandler, ::std::unique_ptr<::ProgressHandler > progressHandler, bool loadAssets, bool realmsPlusExpired, ::std::function< void()> onlineSafetyCancelledCallback) | SceneFactory | |
| createRealmsManageScreen(::Realms::World const &world, ::SettingsTabIndex initialTab) | SceneFactory | |
| createRealmsPackErrorsScreen() | SceneFactory | |
| createRealmsPDPViewAllPacksScreen() | SceneFactory | |
| createRealmsPendingInvitesScreen(bool hasPendingInvites) | SceneFactory | |
| createRealmsPlusPurchaseWarningScreen(::std::function< void()> callback) | SceneFactory | |
| createRealmsSettingsScreen(::Realms::World const &world, ::SettingsTabIndex initialTab, ::std::string const &initialPackId) | SceneFactory | |
| createRealmsSharingLauncherScreen(::std::string const &realmsInvite) | SceneFactory | |
| createRealmsSlotSettingsScreen(::Realms::World const &world, ::SettingsTabIndex initialTab) | SceneFactory | |
| createRealmsSlotsScreen(::Realms::World &world) | SceneFactory | |
| createRealmsStoriesTransitionScreen(::Realms::World const &world) | SceneFactory | |
| createRealmsWarningScreen() | SceneFactory | |
| createRealmsWarningScreen(::Realms::World const &world, ::std::string const &ip, int port, ::std::string const &serverRegion, int serviceQuality) | SceneFactory | |
| createSafeZoneScreen() | SceneFactory | |
| createScreenshotScreen() | SceneFactory | |
| createSelectWorldScreen(::std::function< void(::SelectWorldResult, ::optional_ref<::LevelSummary const >, ::optional_ref<::Realms::World const >)> callback) | SceneFactory | |
| createServerForm(uint formId, ::std::string const &formJSON) | SceneFactory | |
| createSignScreen(::BlockPos const &pos, ::BlockActorType blockActorType, bool isFrontSide) | SceneFactory | |
| createSkinPickerScreen() | SceneFactory | |
| createStartMenuScreen(bool shouldSendEvent) (defined in SceneFactory) | SceneFactory | virtual |
| createStorageMigrationProgressScreen(::Bedrock::NonOwnerPointer<::Bedrock::StorageMigration::StorageMigrationService > const &migrationService) | SceneFactory | |
| createStorageSpaceWarningScreen(::std::string const &message) | SceneFactory | |
| createStoreDataDrivenScreen(::StoreDataDrivenScreenParams const ¶ms, bool const forceDisableProgressScreen, ::std::function< void()> initializedCallback) (defined in SceneFactory) | SceneFactory | virtual |
| createStoreFeaturesDisabledScreen(::std::string const &messageOverride) | SceneFactory | |
| createStoreInventoryScreen(::InventoryTabIndex tabIndex, ::std::optional<::StoreDataDrivenScreenParams > paramsOpt) | SceneFactory | |
| createSubmitFeedbackScreen(::std::string const &itemId, int feedbackTextLimit) | SceneFactory | |
| createSunsettingScreen(::std::string &title) | SceneFactory | |
| createTabbedUpsellScreen(::TabbedUpsellScreenDefaultTab tab) (defined in SceneFactory) | SceneFactory | virtual |
| createToastScreen() | SceneFactory | |
| createTokenFAQScreen() | SceneFactory | |
| createTokenPopupScreen() | SceneFactory | |
| createTrade2Screen(::Player &, ::ActorUniqueID const &uniqueID) | SceneFactory | |
| createTradeScreen(::Player &, ::ActorUniqueID const &uniqueID) | SceneFactory | |
| createTTSEnabledWarningScreen(::TTSEnabledStatus status) | SceneFactory | |
| createTTSErrorScreen() | SceneFactory | |
| createUIScene(::IMinecraftGame &mc, ::IClientInstance &client, ::std::string const &screenName, ::std::shared_ptr<::ScreenController > controller) | SceneFactory | |
| createUpdateWorldHeightScreen(::std::function< void(bool)> startWorldCallback) | SceneFactory | |
| createUpsellScreen(bool isNewWorld, bool timeExpired) | SceneFactory | |
| createUserManagementModalScreen(::UserManagementModalScreenData const &screenData, ::std::function< void(bool)> callback) | SceneFactory | |
| createVersionUpdateScreen(::UpdateVersionScreenContext context) | SceneFactory | |
| createWin10TrialConversionScreen() | SceneFactory | |
| createWorldConversionCompleteScreen(::std::string const &levelId, ::std::function< void()> cancelCallback) | SceneFactory | |
| createWorldRecoveryScreen(::std::function< void()> successCallback) | SceneFactory | |
| createWorldSeedCatalogScreen(::std::function< void(::std::string const &, ::std::string const &, ::Core::Path const &)> closeCallback) | SceneFactory | |
| createWorldTemplateScreen(bool hideTopBar) | SceneFactory | |
| createXblConsoleSignInScreen(::std::string const &code) | SceneFactory | |
| createXblImmediateSignInScreen(::std::string const &signInSource, ::std::function< void()> callBackAfterSignIn, ::std::function< void()> callBackAfterCancel) | SceneFactory | |
| createXblImmediateSignInScreen(::std::string const &signInSource, ::std::string const &redirectToRoute, bool replacePreviousRouteAfterSignIn) | SceneFactory | |
| generateGlobalVars(::std::string const &screenName, ::ScreenController &controller) | SceneFactory | |
| mUnk285426 (defined in SceneFactory) | SceneFactory | |
| mUnk39aadc (defined in SceneFactory) | SceneFactory | |
| mUnk3f8980 (defined in SceneFactory) | SceneFactory | |
| mUnk66ccac (defined in SceneFactory) | SceneFactory | |
| mUnk774be4 (defined in SceneFactory) | SceneFactory | |
| mUnk822b34 (defined in SceneFactory) | SceneFactory | |
| mUnk854f34 (defined in SceneFactory) | SceneFactory | |
| mUnk9927e9 (defined in SceneFactory) | SceneFactory | |
| mUnkc0e448 (defined in SceneFactory) | SceneFactory | |
| mUnkc2f256 (defined in SceneFactory) | SceneFactory | |
| mUnkc5e561 (defined in SceneFactory) | SceneFactory | |
| mUnkc6f466 (defined in SceneFactory) | SceneFactory | |
| mUnkdd6607 (defined in SceneFactory) | SceneFactory | |
| operator=(SceneFactory const &) (defined in SceneFactory) | SceneFactory | |
| registerInGameScreen(::std::string const &name, ::std::function<::std::shared_ptr<::UIScene >(::SceneFactory &, ::IMinecraftGame &, ::IClientInstance &, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > const &, ::std::string const &, ::Player &, ::BlockPos const &, ::ActorUniqueID)> creationFunc) | SceneFactory | |
| registerInGameScreen(::std::string const ®isteredName, ::std::string const &resourceName, ::std::function<::std::shared_ptr<::UIScene >(::SceneFactory &, ::IMinecraftGame &, ::IClientInstance &, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > const &, ::std::string const &, ::Player &, ::BlockPos const &, ::ActorUniqueID)> creationFunc) | SceneFactory | |
| SceneFactory(SceneFactory const &) (defined in SceneFactory) | SceneFactory | |
| SceneFactory() (defined in SceneFactory) | SceneFactory | |
| SceneFactory(::IMinecraftGame &minecraft, ::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &client, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > const &advancedGraphicsOptions, ::OreUI::SceneProvider &sceneProvider) | SceneFactory | |
| terminateAsyncUILoading() | SceneFactory | |
| ~ISceneFactory()=default (defined in ISceneFactory) | ISceneFactory | virtual |
| ~SceneFactory() (defined in SceneFactory) | SceneFactory | virtual |