LeviLamina
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CategoryPair.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/spawn_category/Type.h"
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namespace
SpawnCategory {
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struct
CategoryPair
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 16, ::std::string_view> name;
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::ll::TypedStorage<4, 4, ::SpawnCategory::Type> type;
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// NOLINTEND
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};
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}
// namespace SpawnCategory
SpawnCategory::CategoryPair
Definition
CategoryPair.h:10
src-server
mc
world
actor
spawn_category
CategoryPair.h
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