LeviLamina
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CategoryPair.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/spawn_category/Type.h"
7
8namespace SpawnCategory {
9
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<8, 16, ::std::string_view> name;
15 ::ll::TypedStorage<4, 4, ::SpawnCategory::Type> type;
16 // NOLINTEND
17};
18
19} // namespace SpawnCategory
Definition CategoryPair.h:10