LeviLamina
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This is the complete list of members for MinecraftGameTestHelper, including all inherited members.
$assertBlockPresent(::BlockLegacy const &blockType, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertBlockPresent(::BlockLegacy const &blockType, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertBlockState(::BlockPos const &blockPos, ::std::function< bool(::Block const &)> predicate) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertCanReachLocation(::Mob &mob, ::BlockPos const &pos, bool expectedReach) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertContainerContains(::ItemStack const &item, ::BlockPos const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertContainerEmpty(::BlockPos const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertEntityHasArmor(::ActorDefinitionIdentifier const &actorIdentifier, ::SharedTypes::Legacy::ArmorSlot armorSlot, ::std::string const &armorName, int dataValue, ::BlockPos const &pos, bool hasArmor) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertEntityHasComponent(::ActorDefinitionIdentifier const &actorIdentifier, ::std::string const &componentName, ::BlockPos const &pos, bool hasComponent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertEntityInstancePresent(::Actor const *actor, ::BlockPos const &pos, bool expectedPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertEntityInstancePresent(::Actor const *actor, bool expectedPresent) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, float const distance, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertEntityState(::BlockPos const &pos, ::ActorDefinitionIdentifier const &actorIdentifier, ::std::function< bool(::Actor &)> dataPredicate) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertEntityTouching(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos, bool isTouching) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertIsWaterlogged(::BlockPos const &pos, bool expectedWaterlogged) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertItemEntityCountIs(::Item const &itemType, ::BlockPos const &pos, float searchDistance, int expectedCount) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertItemEntityPresent(::Item const &item, int x, int y, int z, float searchDistance, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertItemEntityPresent(::Item const &item, ::BlockPos const &pos, float searchDistance, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$assertRedstonePower(::BlockPos const &pos, int expectedPower) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$ctor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
$ctor(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
$destroyBlock(::BlockPos const &pos, bool dropResources) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$dtor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
$getBlockSource(::BlockSource *&blockSourceResult) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$getDimension() (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$getFenceConnectivity(::BlockPos const &relativePos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$killAllEntities() (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$onPlayerJump(::Mob &mob, int jumpAmount) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$pressButton(int x, int y, int z) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$pressButton(::BlockPos const &buttonPos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$print(::std::string const &text) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$pullLever(int x, int y, int z) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$pullLever(::BlockPos const &leverPos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$pulseRedstone(::BlockPos const &pos, int duration) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$relativePosition(::BlockPos const &worldPos) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$relativePosition(::Vec3 const &worldPos) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$removeSimulatedPlayer(::SimulatedPlayer &simulatedPlayer) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$setBlock(int x, int y, int z, ::Block const &block, int updateFlags) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$setBlock(::BlockPos const &pos, ::Block const &block, int updateFlags) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$setDayTime(int time) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$setFluidContainer(::BlockPos const &pos, int _fluidType) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$setNight() (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$setTntFuse(::Actor &actor, int fuseLength) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$spawn(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$spawn(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$spawn(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$spawnItem(::ItemStack const &itemType, ::Vec3 const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$spawnSimulatedPlayer(::std::string const &name, ::BlockPos const &pos, ::GameType gameMode) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$spawnWithoutBehaviors(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$spawnWithoutBehaviors(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$spreadFromFaceTowardDirection(::BlockPos const &pos, ::ScriptModuleMinecraft::ScriptFacing fromFace, ::ScriptModuleMinecraft::ScriptFacing direction) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$succeedWhenBlockPresent(::Block const &block, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$succeedWhenBlockPresent(::Block const &block, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$succeedWhenBlockPresent(::BlockLegacy const &block, ::BlockPos const &position, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$succeedWhenEntityData(::BlockPos const &pos, ::ActorDefinitionIdentifier const &actorIdentifier, ::std::function< bool(::Actor &)> dataPredicate) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$succeedWhenEntityHasComponent(::ActorDefinitionIdentifier const &actorIdentifier, ::std::string const &componentName, ::BlockPos const &pos, bool hasComponent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$succeedWhenEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$succeedWhenEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$triggerInternalBlockEvent(::BlockPos const &pos, ::std::string const &event, ::std::vector< float > const ¶meters) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$vftable() (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | static |
$walkTo(::Mob &mob, ::BlockPos const &pos, float speedModifier) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$walkTo(::Mob &mob, ::Vec3 const &pos, float speedModifier) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$worldPosition(::BlockPos const &relativePos) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
$worldPosition(::Vec3 const &relativePos) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
_absoluteVec(::Vec3 const &relativeVec) const (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
_assertEntityInstancePresent(::Actor const *actor, ::AABB const &searchBounds, ::BlockPos const &relativeTestPosition, bool expectedPresent) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
_assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::AABB const &searchBounds, ::BlockPos const &pos, bool expectedPresent) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
_getBlock(::BlockPos const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
_getContainer(::BlockPos const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
_getStructureBlockMissingError() const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
assertBlockPresent(::BlockLegacy const &blockType, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertBlockPresent(::BlockLegacy const &blockType, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertBlockState(::BlockPos const &blockPos, ::std::function< bool(::Block const &)> predicate) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertCanReachLocation(::Mob &mob, ::BlockPos const &pos, bool expectedReach) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertCondition(bool condition, ::std::string const &message) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
assertContainerContains(::ItemStack const &item, ::BlockPos const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertContainerEmpty(::BlockPos const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertEntityHasArmor(::ActorDefinitionIdentifier const &actorIdentifier, ::SharedTypes::Legacy::ArmorSlot armorSlot, ::std::string const &armorName, int dataValue, ::BlockPos const &pos, bool hasArmor) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertEntityHasComponent(::ActorDefinitionIdentifier const &actorIdentifier, ::std::string const &componentName, ::BlockPos const &pos, bool hasComponent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertEntityInstancePresent(::Actor const *actor, ::BlockPos const &pos, bool expectedPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertEntityInstancePresent(::Actor const *actor, bool expectedPresent) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, float const distance, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertEntityState(::BlockPos const &pos, ::ActorDefinitionIdentifier const &actorIdentifier, ::std::function< bool(::Actor &)> dataPredicate) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertEntityTouching(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos, bool isTouching) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertIsWaterlogged(::BlockPos const &pos, bool expectedWaterlogged) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertItemEntityCountIs(::Item const &itemType, ::BlockPos const &pos, float searchDistance, int expectedCount) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertItemEntityPresent(::Item const &item, int x, int y, int z, float searchDistance, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertItemEntityPresent(::Item const &item, ::BlockPos const &pos, float searchDistance, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
assertRedstonePower(::BlockPos const &pos, int expectedPower) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
BaseGameTestHelper(BaseGameTestHelper const &) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
BaseGameTestHelper() (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
destroyBlock(::BlockPos const &pos, bool dropResources) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
EnableNonOwnerReferences(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
failIf(::std::function<::std::optional<::gametest::GameTestError >()> fn) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
generateErrorWithContext(::gametest::GameTestErrorType message, ::std::string relativePos, ::BlockPos const &errorType) const (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
generateErrorWithContext(::gametest::GameTestErrorType errorType, ::std::string message, ::std::vector<::std::string > params, ::BlockPos const &relativePos) const (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
getBlockSource(::BlockSource *&blockSourceResult) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
getDimension() (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
getFenceConnectivity(::BlockPos const &relativePos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
killAllEntities() (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
mControlBlock (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
MinecraftGameTestHelper(MinecraftGameTestHelper const &) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
MinecraftGameTestHelper() (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
mUnk5b6854 (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
mUnka5d88f (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
mUnkb12e2a (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
mUnkc5acb7 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
mUnkdc6962 (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
mUnke35c4d (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
onPlayerJump(::Mob &mob, int jumpAmount) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
operator=(MinecraftGameTestHelper const &) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | |
operator=(BaseGameTestHelper const &) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
pressButton(int x, int y, int z) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
pressButton(::BlockPos const &buttonPos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
print(::std::string const &text) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
pullLever(int x, int y, int z) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
pullLever(::BlockPos const &leverPos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
pulseRedstone(::BlockPos const &pos, int duration) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
relativePosition(::BlockPos const &worldPos) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
relativePosition(::Vec3 const &worldPos) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
removeSimulatedPlayer(::SimulatedPlayer &simulatedPlayer) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
rotateDirection(uchar direction) const (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
runAfterDelay(int ticksToDelay, ::std::function<::std::optional<::gametest::GameTestError >()> fn) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
runAtTickTime(int tickTime, ::std::function<::std::optional<::gametest::GameTestError >()> fn) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
setBlock(int x, int y, int z, ::Block const &block, int updateFlags) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
setBlock(::BlockPos const &pos, ::Block const &block, int updateFlags) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
setDayTime(int time) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
setFluidContainer(::BlockPos const &pos, int _fluidType) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
setNight() (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
setTntFuse(::Actor &actor, int fuseLength) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
spawn(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
spawn(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
spawn(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
spawnItem(::ItemStack const &itemType, ::Vec3 const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
spawnSimulatedPlayer(::std::string const &name, ::BlockPos const &pos, ::GameType gameMode) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
spawnWithoutBehaviors(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
spawnWithoutBehaviors(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
spreadFromFaceTowardDirection(::BlockPos const &pos, ::ScriptModuleMinecraft::ScriptFacing fromFace, ::ScriptModuleMinecraft::ScriptFacing direction) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
succeedWhen(::std::function<::std::optional<::gametest::GameTestError >()> fn) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
succeedWhenBlockPresent(::Block const &block, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
succeedWhenBlockPresent(::Block const &block, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
succeedWhenBlockPresent(::BlockLegacy const &block, ::BlockPos const &position, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
succeedWhenEntityData(::BlockPos const &pos, ::ActorDefinitionIdentifier const &actorIdentifier, ::std::function< bool(::Actor &)> dataPredicate) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
succeedWhenEntityHasComponent(::ActorDefinitionIdentifier const &actorIdentifier, ::std::string const &componentName, ::BlockPos const &pos, bool hasComponent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
succeedWhenEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
succeedWhenEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
triggerInternalBlockEvent(::BlockPos const &pos, ::std::string const &event, ::std::vector< float > const ¶meters) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
until(::std::function<::std::optional<::gametest::GameTestError >()> testFn, ::std::function<::std::optional<::gametest::GameTestError >()> doneFn) (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | |
walkTo(::Mob &mob, ::BlockPos const &pos, float speedModifier) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
walkTo(::Mob &mob, ::Vec3 const &pos, float speedModifier) (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
worldPosition(::BlockPos const &relativePos) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
worldPosition(::Vec3 const &relativePos) const (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |
~BaseGameTestHelper()=default (defined in gametest::BaseGameTestHelper) | gametest::BaseGameTestHelper | virtual |
~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | virtual |
~MinecraftGameTestHelper()=default (defined in MinecraftGameTestHelper) | MinecraftGameTestHelper | virtual |