LeviLamina
Loading...
Searching...
No Matches
MinecraftGameTestHelper Member List

This is the complete list of members for MinecraftGameTestHelper, including all inherited members.

$assertBlockPresent(::BlockLegacy const &blockType, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertBlockPresent(::BlockLegacy const &blockType, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertBlockState(::BlockPos const &blockPos, ::std::function< bool(::Block const &)> predicate) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertCanReachLocation(::Mob &mob, ::BlockPos const &pos, bool expectedReach) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertContainerContains(::ItemStack const &item, ::BlockPos const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertContainerEmpty(::BlockPos const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertEntityHasArmor(::ActorDefinitionIdentifier const &actorIdentifier, ::SharedTypes::Legacy::ArmorSlot armorSlot, ::std::string const &armorName, int dataValue, ::BlockPos const &pos, bool hasArmor) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertEntityHasComponent(::ActorDefinitionIdentifier const &actorIdentifier, ::std::string const &componentName, ::BlockPos const &pos, bool hasComponent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertEntityInstancePresent(::Actor const *actor, ::BlockPos const &pos, bool expectedPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertEntityInstancePresent(::Actor const *actor, bool expectedPresent) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, float const distance, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertEntityState(::BlockPos const &pos, ::ActorDefinitionIdentifier const &actorIdentifier, ::std::function< bool(::Actor &)> dataPredicate) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertEntityTouching(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos, bool isTouching) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertIsWaterlogged(::BlockPos const &pos, bool expectedWaterlogged) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertItemEntityCountIs(::Item const &itemType, ::BlockPos const &pos, float searchDistance, int expectedCount) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertItemEntityPresent(::Item const &item, int x, int y, int z, float searchDistance, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertItemEntityPresent(::Item const &item, ::BlockPos const &pos, float searchDistance, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$assertRedstonePower(::BlockPos const &pos, int expectedPower) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$ctor() (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
$ctor(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
$destroyBlock(::BlockPos const &pos, bool dropResources) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$dtor() (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
$getBlockSource(::BlockSource *&blockSourceResult) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$getDimension() (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$getFenceConnectivity(::BlockPos const &relativePos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$killAllEntities() (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$onPlayerJump(::Mob &mob, int jumpAmount) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$pressButton(int x, int y, int z) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$pressButton(::BlockPos const &buttonPos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$print(::std::string const &text) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$pullLever(int x, int y, int z) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$pullLever(::BlockPos const &leverPos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$pulseRedstone(::BlockPos const &pos, int duration) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$relativePosition(::BlockPos const &worldPos) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$relativePosition(::Vec3 const &worldPos) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$removeSimulatedPlayer(::SimulatedPlayer &simulatedPlayer) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$setBlock(int x, int y, int z, ::Block const &block, int updateFlags) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$setBlock(::BlockPos const &pos, ::Block const &block, int updateFlags) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$setDayTime(int time) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$setFluidContainer(::BlockPos const &pos, int _fluidType) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$setNight() (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$setTntFuse(::Actor &actor, int fuseLength) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$spawn(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$spawn(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$spawn(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$spawnItem(::ItemStack const &itemType, ::Vec3 const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$spawnSimulatedPlayer(::std::string const &name, ::BlockPos const &pos, ::GameType gameMode) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$spawnWithoutBehaviors(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$spawnWithoutBehaviors(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$spreadFromFaceTowardDirection(::BlockPos const &pos, ::ScriptModuleMinecraft::ScriptFacing fromFace, ::ScriptModuleMinecraft::ScriptFacing direction) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$succeedWhenBlockPresent(::Block const &block, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$succeedWhenBlockPresent(::Block const &block, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$succeedWhenBlockPresent(::BlockLegacy const &block, ::BlockPos const &position, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$succeedWhenEntityData(::BlockPos const &pos, ::ActorDefinitionIdentifier const &actorIdentifier, ::std::function< bool(::Actor &)> dataPredicate) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$succeedWhenEntityHasComponent(::ActorDefinitionIdentifier const &actorIdentifier, ::std::string const &componentName, ::BlockPos const &pos, bool hasComponent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$succeedWhenEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$succeedWhenEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$triggerInternalBlockEvent(::BlockPos const &pos, ::std::string const &event, ::std::vector< float > const &parameters) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$vftable() (defined in MinecraftGameTestHelper)MinecraftGameTestHelperstatic
$walkTo(::Mob &mob, ::BlockPos const &pos, float speedModifier) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$walkTo(::Mob &mob, ::Vec3 const &pos, float speedModifier) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$worldPosition(::BlockPos const &relativePos) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
$worldPosition(::Vec3 const &relativePos) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
_absoluteVec(::Vec3 const &relativeVec) const (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
_assertEntityInstancePresent(::Actor const *actor, ::AABB const &searchBounds, ::BlockPos const &relativeTestPosition, bool expectedPresent) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
_assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::AABB const &searchBounds, ::BlockPos const &pos, bool expectedPresent) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
_getBlock(::BlockPos const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
_getContainer(::BlockPos const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
_getStructureBlockMissingError() const (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
assertBlockPresent(::BlockLegacy const &blockType, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertBlockPresent(::BlockLegacy const &blockType, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertBlockState(::BlockPos const &blockPos, ::std::function< bool(::Block const &)> predicate) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertCanReachLocation(::Mob &mob, ::BlockPos const &pos, bool expectedReach) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertCondition(bool condition, ::std::string const &message) (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
assertContainerContains(::ItemStack const &item, ::BlockPos const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertContainerEmpty(::BlockPos const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertEntityHasArmor(::ActorDefinitionIdentifier const &actorIdentifier, ::SharedTypes::Legacy::ArmorSlot armorSlot, ::std::string const &armorName, int dataValue, ::BlockPos const &pos, bool hasArmor) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertEntityHasComponent(::ActorDefinitionIdentifier const &actorIdentifier, ::std::string const &componentName, ::BlockPos const &pos, bool hasComponent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertEntityInstancePresent(::Actor const *actor, ::BlockPos const &pos, bool expectedPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertEntityInstancePresent(::Actor const *actor, bool expectedPresent) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, float const distance, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertEntityState(::BlockPos const &pos, ::ActorDefinitionIdentifier const &actorIdentifier, ::std::function< bool(::Actor &)> dataPredicate) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertEntityTouching(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos, bool isTouching) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertIsWaterlogged(::BlockPos const &pos, bool expectedWaterlogged) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertItemEntityCountIs(::Item const &itemType, ::BlockPos const &pos, float searchDistance, int expectedCount) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertItemEntityPresent(::Item const &item, int x, int y, int z, float searchDistance, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertItemEntityPresent(::Item const &item, ::BlockPos const &pos, float searchDistance, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
assertRedstonePower(::BlockPos const &pos, int expectedPower) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
BaseGameTestHelper(BaseGameTestHelper const &) (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
BaseGameTestHelper() (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
destroyBlock(::BlockPos const &pos, bool dropResources) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
EnableNonOwnerReferences(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
failIf(::std::function<::std::optional<::gametest::GameTestError >()> fn) (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
generateErrorWithContext(::gametest::GameTestErrorType message, ::std::string relativePos, ::BlockPos const &errorType) const (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
generateErrorWithContext(::gametest::GameTestErrorType errorType, ::std::string message, ::std::vector<::std::string > params, ::BlockPos const &relativePos) const (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
getBlockSource(::BlockSource *&blockSourceResult) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
getDimension() (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
getFenceConnectivity(::BlockPos const &relativePos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
killAllEntities() (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
mControlBlock (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
MinecraftGameTestHelper(MinecraftGameTestHelper const &) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
MinecraftGameTestHelper() (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
mUnk5b6854 (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
mUnka5d88f (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
mUnkb12e2a (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
mUnkc5acb7 (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
mUnkdc6962 (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
mUnke35c4d (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
onPlayerJump(::Mob &mob, int jumpAmount) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
operator=(MinecraftGameTestHelper const &) (defined in MinecraftGameTestHelper)MinecraftGameTestHelper
operator=(BaseGameTestHelper const &) (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
pressButton(int x, int y, int z) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
pressButton(::BlockPos const &buttonPos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
print(::std::string const &text) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
pullLever(int x, int y, int z) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
pullLever(::BlockPos const &leverPos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
pulseRedstone(::BlockPos const &pos, int duration) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
relativePosition(::BlockPos const &worldPos) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
relativePosition(::Vec3 const &worldPos) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
removeSimulatedPlayer(::SimulatedPlayer &simulatedPlayer) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
rotateDirection(uchar direction) const (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
runAfterDelay(int ticksToDelay, ::std::function<::std::optional<::gametest::GameTestError >()> fn) (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
runAtTickTime(int tickTime, ::std::function<::std::optional<::gametest::GameTestError >()> fn) (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
setBlock(int x, int y, int z, ::Block const &block, int updateFlags) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
setBlock(::BlockPos const &pos, ::Block const &block, int updateFlags) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
setDayTime(int time) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
setFluidContainer(::BlockPos const &pos, int _fluidType) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
setNight() (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
setTntFuse(::Actor &actor, int fuseLength) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
spawn(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
spawn(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
spawn(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
spawnItem(::ItemStack const &itemType, ::Vec3 const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
spawnSimulatedPlayer(::std::string const &name, ::BlockPos const &pos, ::GameType gameMode) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
spawnWithoutBehaviors(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
spawnWithoutBehaviors(::ActorDefinitionIdentifier const &actorIdentifier, ::Vec3 const &pos) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
spreadFromFaceTowardDirection(::BlockPos const &pos, ::ScriptModuleMinecraft::ScriptFacing fromFace, ::ScriptModuleMinecraft::ScriptFacing direction) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
succeedWhen(::std::function<::std::optional<::gametest::GameTestError >()> fn) (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
succeedWhenBlockPresent(::Block const &block, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
succeedWhenBlockPresent(::Block const &block, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
succeedWhenBlockPresent(::BlockLegacy const &block, ::BlockPos const &position, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
succeedWhenEntityData(::BlockPos const &pos, ::ActorDefinitionIdentifier const &actorIdentifier, ::std::function< bool(::Actor &)> dataPredicate) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
succeedWhenEntityHasComponent(::ActorDefinitionIdentifier const &actorIdentifier, ::std::string const &componentName, ::BlockPos const &pos, bool hasComponent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
succeedWhenEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, int x, int y, int z, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
succeedWhenEntityPresent(::ActorDefinitionIdentifier const &actorIdentifier, ::BlockPos const &pos, bool isPresent) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
triggerInternalBlockEvent(::BlockPos const &pos, ::std::string const &event, ::std::vector< float > const &parameters) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
until(::std::function<::std::optional<::gametest::GameTestError >()> testFn, ::std::function<::std::optional<::gametest::GameTestError >()> doneFn) (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelper
walkTo(::Mob &mob, ::BlockPos const &pos, float speedModifier) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
walkTo(::Mob &mob, ::Vec3 const &pos, float speedModifier) (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
worldPosition(::BlockPos const &relativePos) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
worldPosition(::Vec3 const &relativePos) const (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual
~BaseGameTestHelper()=default (defined in gametest::BaseGameTestHelper)gametest::BaseGameTestHelpervirtual
~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferencesvirtual
~MinecraftGameTestHelper()=default (defined in MinecraftGameTestHelper)MinecraftGameTestHelpervirtual