LeviLamina
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ServerLocatorBar.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Player
;
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class
ServerWaypointGroup
;
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// clang-format on
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class
ServerLocatorBar
{
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public
:
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// ServerLocatorBar inner types declare
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// clang-format off
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class
GroupStrongHandle
;
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// clang-format on
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// ServerLocatorBar inner types define
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class
GroupStrongHandle
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 16, ::std::shared_ptr<::ServerWaypointGroup>> mWaypointGroup;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCFOLD ::ServerWaypointGroup* get()
const
;
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MCFOLD
explicit
operator
bool()
const
;
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MCFOLD ::ServerWaypointGroup* operator->()
const
;
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MCAPI
~GroupStrongHandle
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::ServerWaypointGroup>>> mWaypointGroups;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI ::ServerLocatorBar::GroupStrongHandle createGroupHandle();
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MCAPI
void
update(
::Player
& player);
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MCAPI
~ServerLocatorBar
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
Player
Definition
Player.h:137
ServerLocatorBar::GroupStrongHandle
Definition
ServerLocatorBar.h:19
ServerLocatorBar
Definition
ServerLocatorBar.h:11
ServerWaypointGroup
Definition
ServerWaypointGroup.h:18
src
mc
world
actor
player
ServerLocatorBar.h
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