LeviLamina
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RewindSimulationDebugContext.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
RewindSimulationDebugContext
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<4, 8>
mUnk914897;
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::ll::UntypedStorage<4, 8>
mUnke42563;
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::ll::UntypedStorage<8, 32>
mUnk453a41;
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::ll::UntypedStorage<8, 8>
mUnk6b3617;
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::ll::UntypedStorage<8, 8>
mUnkfb34da;
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::ll::UntypedStorage<8, 8>
mUnkd25aa8;
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// NOLINTEND
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public
:
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// prevent constructor by default
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RewindSimulationDebugContext
& operator=(
RewindSimulationDebugContext
const
&);
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RewindSimulationDebugContext
(
RewindSimulationDebugContext
const
&);
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RewindSimulationDebugContext
();
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};
RewindSimulationDebugContext
Definition
RewindSimulationDebugContext.h:5
ll::UntypedStorage
Definition
Alias.h:14
src
mc
entity
components
RewindSimulationDebugContext.h
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