LeviLamina
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Mesh.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/external/render_dragon/resources/ServerResourcePointer.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace dragon { struct ResolvedIndexBufferResource; }
11namespace dragon { struct ResolvedVertexBufferResource; }
12namespace dragon::mesh { struct MeshDescription; }
13// clang-format on
14
15namespace dragon::mesh {
16
17class Mesh {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::UntypedStorage<8, 40> mUnka798ae;
22 ::ll::UntypedStorage<8, 24> mUnkdbf63d;
23 ::ll::UntypedStorage<8, 24> mUnk4000f3;
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
28 Mesh();
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCNAPI Mesh(::dragon::mesh::Mesh const&);
34
35 MCNAPI Mesh(
36 ::dragon::mesh::MeshDescription const& meshDescription,
39 );
40
41 MCNAPI Mesh(
42 ::dragon::mesh::MeshDescription const& meshDescription,
45 );
46
47 MCNAPI bool areBuffersValid() const;
48
49 MCNAPI ::dragon::mesh::Mesh& operator=(::dragon::mesh::Mesh const&);
50
51 MCNAPI ~Mesh();
52 // NOLINTEND
53
54public:
55 // constructor thunks
56 // NOLINTBEGIN
57 MCNAPI void* $ctor(::dragon::mesh::Mesh const&);
58
59 MCNAPI void* $ctor(
60 ::dragon::mesh::MeshDescription const& meshDescription,
63 );
64
65 MCNAPI void* $ctor(
66 ::dragon::mesh::MeshDescription const& meshDescription,
69 );
70 // NOLINTEND
71
72public:
73 // destructor thunk
74 // NOLINTBEGIN
75 MCNAPI void $dtor();
76 // NOLINTEND
77};
78
79} // namespace dragon::mesh
Definition Mesh.h:7
MCAPI void $dtor()
MCAPI void * $ctor(::dragon::mesh::MeshDescription const &meshDescription, ::std::vector<::mce::ServerResourcePointer<::dragon::ResolvedVertexBufferResource > > vertexBuffers, ::mce::ServerResourcePointer<::dragon::ResolvedIndexBufferResource > &indexBuffer)
MCAPI void * $ctor(::dragon::mesh::MeshDescription const &meshDescription, ::mce::ServerResourcePointer<::dragon::ResolvedVertexBufferResource > &vertexBuffer, ::mce::ServerResourcePointer<::dragon::ResolvedIndexBufferResource > &indexBuffer)
MCAPI Mesh(::dragon::mesh::MeshDescription const &meshDescription, ::std::vector<::mce::ServerResourcePointer<::dragon::ResolvedVertexBufferResource > > vertexBuffers, ::mce::ServerResourcePointer<::dragon::ResolvedIndexBufferResource > &indexBuffer)
MCAPI void * $ctor(::dragon::mesh::Mesh const &)
MCAPI Mesh(::dragon::mesh::Mesh const &)
MCAPI bool areBuffersValid() const
MCAPI::dragon::mesh::Mesh & operator=(::dragon::mesh::Mesh const &)
MCAPI Mesh(::dragon::mesh::MeshDescription const &meshDescription, ::mce::ServerResourcePointer<::dragon::ResolvedVertexBufferResource > &vertexBuffer, ::mce::ServerResourcePointer<::dragon::ResolvedIndexBufferResource > &indexBuffer)
Definition ServerResourcePointer.h:9
Definition ResolvedIndexBufferResource.h:7
Definition ResolvedVertexBufferResource.h:7
Definition MeshDescription.h:7