LeviLamina
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This is the complete list of members for CauldronBlock, including all inherited members.
$_addHardCodedBlockComponents(::Experiments const &) (defined in CauldronBlock) | CauldronBlock | |
$addAABBs(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in CauldronBlock) | CauldronBlock | |
$addCollisionShapes(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in CauldronBlock) | CauldronBlock | |
$animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const (defined in CauldronBlock) | CauldronBlock | |
$asItemInstance(::Block const &, ::BlockActor const *) const (defined in CauldronBlock) | CauldronBlock | |
$breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in CauldronBlock) | CauldronBlock | |
$canProvideSupport(::Block const &, uchar face, ::BlockSupportType type) const (defined in CauldronBlock) | CauldronBlock | |
$getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in CauldronBlock) | CauldronBlock | |
$getExtraRenderLayers() const (defined in CauldronBlock) | CauldronBlock | |
$getLight(::Block const &block) const (defined in CauldronBlock) | CauldronBlock | |
$getLightEmission(::Block const &block) const (defined in CauldronBlock) | CauldronBlock | |
$handlePrecipitation(::BlockSource ®ion, ::BlockPos const &pos, float downfallAmount, float temperature) const (defined in CauldronBlock) | CauldronBlock | |
$hasComparatorSignal() const (defined in CauldronBlock) | CauldronBlock | |
$isInteractiveBlock() const (defined in CauldronBlock) | CauldronBlock | |
$neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in CauldronBlock) | CauldronBlock | |
$use(::Player &player, ::BlockPos const &pos, uchar) const (defined in CauldronBlock) | CauldronBlock | |
$vftable() (defined in CauldronBlock) | CauldronBlock | static |
_addHardCodedBlockComponents(::Experiments const &) (defined in CauldronBlock) | CauldronBlock | virtual |
_checkForStalactiteDrip(::BlockSource ®ion, ::BlockPos const &pos) const (defined in CauldronBlock) | CauldronBlock | |
_explodeCauldronContents(::BlockSource ®ion, ::BlockPos const &pos, ushort) const (defined in CauldronBlock) | CauldronBlock | |
_mayUpdateLiquidLevel(::BlockSource ®ion, ::BlockPos const &pos) const (defined in CauldronBlock) | CauldronBlock | |
_sendCauldronUsedEventToClient(::Player const &player, short itemId, ::MinecraftEventing::POIBlockInteractionType interactionType) const (defined in CauldronBlock) | CauldronBlock | |
_spawnCauldronEvent(::BlockSource ®ion, ::BlockPos const &pos, ::SharedTypes::Legacy::LevelEvent levelEvent) const (defined in CauldronBlock) | CauldronBlock | |
_useDyeableComponent(::ItemStack &itemInstance, ::Player &player, ::BlockPos const &pos, ::CauldronBlockActor &blockEntity, ::BlockSource ®ion, int fillLevel, bool isEmpty, bool isWater, bool isCleanWater) const (defined in CauldronBlock) | CauldronBlock | |
_useInventory(::Player &player, ::ItemStack ¤t, ::ItemStack &replaceWith, int useCount) const (defined in CauldronBlock) | CauldronBlock | |
addAABBs(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in CauldronBlock) | CauldronBlock | virtual |
addCollisionShapes(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in CauldronBlock) | CauldronBlock | virtual |
animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const (defined in CauldronBlock) | CauldronBlock | virtual |
asItemInstance(::Block const &, ::BlockActor const *) const (defined in CauldronBlock) | CauldronBlock | |
breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in CauldronBlock) | CauldronBlock | virtual |
canProvideSupport(::Block const &, uchar face, ::BlockSupportType type) const (defined in CauldronBlock) | CauldronBlock | virtual |
canReceiveStalactiteDrip(::BlockSource ®ion, ::BlockPos const &pos, ::MaterialType liquidType) (defined in CauldronBlock) | CauldronBlock | static |
CAULDRON_DOESNT_BREAK_FALLING_BLOCK_VERSION() (defined in CauldronBlock) | CauldronBlock | static |
clip(::Block const &, ::BlockSource const &, ::BlockPos const &, ::Vec3 const &, ::Vec3 const &, ::ShapeType, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in CauldronBlock) | CauldronBlock | |
getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in CauldronBlock) | CauldronBlock | virtual |
getExtraRenderLayers() const (defined in CauldronBlock) | CauldronBlock | virtual |
getLight(::Block const &block) const (defined in CauldronBlock) | CauldronBlock | |
getLightEmission(::Block const &block) const (defined in CauldronBlock) | CauldronBlock | |
handlePrecipitation(::BlockSource ®ion, ::BlockPos const &pos, float downfallAmount, float temperature) const (defined in CauldronBlock) | CauldronBlock | virtual |
hasComparatorSignal() const (defined in CauldronBlock) | CauldronBlock | virtual |
isInteractiveBlock() const (defined in CauldronBlock) | CauldronBlock | virtual |
neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in CauldronBlock) | CauldronBlock | virtual |
onPlace(::BlockEvents::BlockPlaceEvent &eventData) const (defined in CauldronBlock) | CauldronBlock | |
setLiquidLevel(::BlockSource ®ion, ::BlockPos const &pos, int liquidLevel, ::CauldronLiquidType type) const (defined in CauldronBlock) | CauldronBlock | |
spawnPotionParticles(::Level &level, ::Vec3 const &pos, ::Random &color, int, int count) (defined in CauldronBlock) | CauldronBlock | static |
tick(::BlockEvents::BlockQueuedTickEvent &eventData) const (defined in CauldronBlock) | CauldronBlock | |
use(::Player &player, ::BlockPos const &pos, uchar) const (defined in CauldronBlock) | CauldronBlock | virtual |
~CauldronBlock()=default (defined in CauldronBlock) | CauldronBlock | virtual |