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LeviLamina
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This is the complete list of members for CauldronBlock, including all inherited members.
| $_addHardCodedBlockComponents(::Experiments const &) (defined in CauldronBlock) | CauldronBlock | |
| $addAABBs(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in CauldronBlock) | CauldronBlock | |
| $addCollisionShapes(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in CauldronBlock) | CauldronBlock | |
| $animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const (defined in CauldronBlock) | CauldronBlock | |
| $asItemInstance(::Block const &, ::BlockActor const *) const (defined in CauldronBlock) | CauldronBlock | |
| $breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in CauldronBlock) | CauldronBlock | |
| $clip(::Block const &block, ::BlockSource const ®ion, ::BlockPos const &pos, ::Vec3 const &A, ::Vec3 const &B, ::ShapeType shapeType, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in CauldronBlock) | CauldronBlock | |
| $getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in CauldronBlock) | CauldronBlock | |
| $getExtraRenderLayers() const (defined in CauldronBlock) | CauldronBlock | |
| $getLight(::Block const &block) const (defined in CauldronBlock) | CauldronBlock | |
| $getLightEmission(::Block const &block) const (defined in CauldronBlock) | CauldronBlock | |
| $handlePrecipitation(::BlockSource ®ion, ::BlockPos const &pos, float downfallAmount, float temperature) const (defined in CauldronBlock) | CauldronBlock | |
| $hasComparatorSignal() const (defined in CauldronBlock) | CauldronBlock | |
| $isInteractiveBlock() const (defined in CauldronBlock) | CauldronBlock | |
| $neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in CauldronBlock) | CauldronBlock | |
| $vftable() | CauldronBlock | static |
| _addHardCodedBlockComponents(::Experiments const &) (defined in CauldronBlock) | CauldronBlock | virtual |
| _checkForStalactiteDrip(::BlockSource ®ion, ::BlockPos const &pos) const (defined in CauldronBlock) | CauldronBlock | |
| _explodeCauldronContents(::BlockSource ®ion, ::BlockPos const &pos, ushort) const (defined in CauldronBlock) | CauldronBlock | |
| _sendCauldronUsedEventToClient(::Player const &player, short itemId, ::MinecraftEventing::POIBlockInteractionType interactionType) const (defined in CauldronBlock) | CauldronBlock | |
| _spawnCauldronEvent(::BlockSource ®ion, ::BlockPos const &pos, ::SharedTypes::Legacy::LevelEvent levelEvent) const (defined in CauldronBlock) | CauldronBlock | |
| _useDyeableComponent(::ItemStack &itemInstance, ::Player &player, ::BlockPos const &pos, ::CauldronBlockActor &blockEntity, ::BlockSource ®ion, int fillLevel, bool isEmpty, bool isWater, bool isCleanWater) const (defined in CauldronBlock) | CauldronBlock | |
| _useInventory(::Player &player, ::ItemStack ¤t, ::ItemStack &replaceWith, int useCount) const (defined in CauldronBlock) | CauldronBlock | |
| addAABBs(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in CauldronBlock) | CauldronBlock | virtual |
| addCollisionShapes(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in CauldronBlock) | CauldronBlock | virtual |
| animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const (defined in CauldronBlock) | CauldronBlock | virtual |
| asItemInstance(::Block const &, ::BlockActor const *) const (defined in CauldronBlock) | CauldronBlock | |
| breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in CauldronBlock) | CauldronBlock | virtual |
| canProvideSupport(::Block const &, uchar, ::BlockSupportType) const (defined in CauldronBlock) | CauldronBlock | virtual |
| canReceiveStalactiteDrip(::BlockSource ®ion, ::BlockPos const &pos, ::MaterialType liquidType) (defined in CauldronBlock) | CauldronBlock | static |
| CAULDRON_DOESNT_BREAK_FALLING_BLOCK_VERSION() (defined in CauldronBlock) | CauldronBlock | static |
| clip(::Block const &block, ::BlockSource const ®ion, ::BlockPos const &pos, ::Vec3 const &A, ::Vec3 const &B, ::ShapeType shapeType, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in CauldronBlock) | CauldronBlock | |
| getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in CauldronBlock) | CauldronBlock | virtual |
| getExtraRenderLayers() const (defined in CauldronBlock) | CauldronBlock | virtual |
| getLight(::Block const &block) const (defined in CauldronBlock) | CauldronBlock | |
| getLightEmission(::Block const &block) const (defined in CauldronBlock) | CauldronBlock | |
| handlePrecipitation(::BlockSource ®ion, ::BlockPos const &pos, float downfallAmount, float temperature) const (defined in CauldronBlock) | CauldronBlock | virtual |
| hasComparatorSignal() const (defined in CauldronBlock) | CauldronBlock | virtual |
| isInteractiveBlock() const (defined in CauldronBlock) | CauldronBlock | virtual |
| neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in CauldronBlock) | CauldronBlock | virtual |
| onPlace(::BlockEvents::BlockPlaceEvent &eventData) const (defined in CauldronBlock) | CauldronBlock | |
| setLiquidLevel(::BlockSource ®ion, ::BlockPos const &pos, int liquidLevel, ::CauldronLiquidType type) const (defined in CauldronBlock) | CauldronBlock | |
| spawnPotionParticles(::Level &level, ::Vec3 const &pos, ::Random &, int color, int count) (defined in CauldronBlock) | CauldronBlock | static |
| tick(::BlockEvents::BlockQueuedTickEvent &eventData) const (defined in CauldronBlock) | CauldronBlock | |
| use(::BlockEvents::BlockPlayerInteractEvent &eventData) const (defined in CauldronBlock) | CauldronBlock | |
| ~CauldronBlock()=default (defined in CauldronBlock) | CauldronBlock | virtual |