15struct PlayerInteractWithBlockAfterEvent {
19 ::ll::TypedStorage<8, 24, ::WeakRef<::EntityContext>> mPlayer;
20 ::ll::TypedStorage<4, 12, ::Vec3> mBlockLocation;
21 ::ll::TypedStorage<1, 1, uchar> mBlockFace;
22 ::ll::TypedStorage<4, 12, ::Vec3> mFaceLocation;
23 ::ll::TypedStorage<8, 152, ::ItemStack> mBeforeItem;
24 ::ll::TypedStorage<8, 152, ::ItemStack> mAfterItem;
25 ::ll::TypedStorage<1, 1, bool> mIsFirstEvent;
30 PlayerInteractWithBlockAfterEvent& operator=(PlayerInteractWithBlockAfterEvent
const&);
31 PlayerInteractWithBlockAfterEvent();
36 MCAPI PlayerInteractWithBlockAfterEvent(::PlayerInteractWithBlockAfterEvent
const&);
38 MCAPI ~PlayerInteractWithBlockAfterEvent();
44 MCAPI
void* $ctor(::PlayerInteractWithBlockAfterEvent
const&);
Definition EntityContext.h:16