LeviLamina
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OnBeforeDurabilityDamage.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/pub_sub/Publisher.h"
7#include "mc/world/item/components/ItemComponent.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class ItemStack;
13class Mob;
14namespace Bedrock::PubSub::ThreadModel { struct SingleThreaded; }
15// clang-format on
16
17namespace PublisherItemComponent {
18
20: public ::ItemComponent,
21 public ::Bedrock::PubSub::
22 Publisher<void(int&, ::ItemStack&, ::Actor&, ::Mob&), ::Bedrock::PubSub::ThreadModel::SingleThreaded, 0> {
23public:
24 // vftables
25 // NOLINTBEGIN
26 MCNAPI static void** $vftable();
27
29
30 MCNAPI static void** $vftableForConnector();
31 // NOLINTEND
32};
33
34} // namespace PublisherItemComponent
Definition Actor.h:125
Definition ItemComponent.h:17
Definition ItemStack.h:35
Definition Mob.h:57
Definition OnBeforeDurabilityDamage.h:22
static MCAPI void ** $vftableForDispatchingPublisherBase()