LeviLamina
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IIslandManagerLogger.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/islands/IslandTransition.h"
7
8namespace Bedrock {
9
11public:
12 // virtual functions
13 // NOLINTBEGIN
14 virtual ~IIslandManagerLogger() = default;
15
16 virtual void transitionSignaled(::Bedrock::IslandTransition) = 0;
17
18 virtual void transitionCompleted() = 0;
19
20 virtual void islandUpdate(ushort, ::std::chrono::nanoseconds) = 0;
21
22 virtual void islandTransition(ushort, ::Bedrock::IslandTransition, bool, ::std::chrono::nanoseconds) = 0;
23 // NOLINTEND
24
25public:
26 // virtual function thunks
27 // NOLINTBEGIN
28
29 // NOLINTEND
30};
31
32} // namespace Bedrock
Definition IIslandManagerLogger.h:10