3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/controls/ButtonMappingInputModeCondition.h"
7#include "mc/client/gui/controls/ButtonMappingType.h"
8#include "mc/client/gui/screens/ScreenEventScope.h"
9#include "mc/deps/input/enums/ButtonState.h"
15 ::ll::TypedStorage<4, 4, uint> fromButtonId;
16 ::ll::TypedStorage<4, 4, uint> toButtonId;
17 ::ll::TypedStorage<4, 4, ::ButtonMappingType> type;
18 ::ll::TypedStorage<1, 1, ::ScreenEventScope> scope;
19 ::ll::TypedStorage<1, 1, ::ButtonState> lastButtonState;
20 ::ll::TypedStorage<1, 1, bool> buttonUpRightOfFirstRefusal;
21 ::ll::TypedStorage<1, 1, bool> handleSelection;
22 ::ll::TypedStorage<1, 1, bool> handleDeselection;
23 ::ll::TypedStorage<1, 1, bool> alternateInputScope;
24 ::ll::TypedStorage<1, 1, bool> consumeEvent;
25 ::ll::TypedStorage<4, 4, ::ButtonMappingInputModeCondition> inputModeCondition;
26 ::ll::TypedStorage<1, 1, bool> ignoreInputScope;