LeviLamina
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EnderDragonDeathSequenceConstants.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace EnderDragonDeathSequenceConstants {
6// static variables
7// NOLINTBEGIN
8MCNAPI ::std::string const& DYING_EXPLOSION_PARTICLES_NAME();
9// NOLINTEND
10
11} // namespace EnderDragonDeathSequenceConstants