LeviLamina
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EnderDragonDeathSequenceConstants.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
EnderDragonDeathSequenceConstants {
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// static variables
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// NOLINTBEGIN
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MCNAPI ::std::string
const
& DYING_EXPLOSION_PARTICLES_NAME();
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// NOLINTEND
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}
// namespace EnderDragonDeathSequenceConstants
src-server
mc
entity
utilities
death
EnderDragonDeathSequenceConstants.h
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