LeviLamina
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BatchKey.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/controls/UIMaterialType.h"
7#include "mc/client/gui/screens/BatchClippingState.h"
8#include "mc/client/gui/screens/UIBatchType.h"
9#include "mc/client/gui/screens/UIItemRenderInfo.h"
10#include "mc/deps/core/math/Color.h"
11#include "mc/deps/core/resource/ResourceLocation.h"
12
13struct BatchKey {
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 4, ::UIBatchType> mBatchType;
18 ::ll::TypedStorage<4, 4, int> mCustomId;
19 ::ll::TypedStorage<4, 4, int> mDepth;
20 ::ll::TypedStorage<4, 4, float> mAlpha;
21 ::ll::TypedStorage<4, 16, ::mce::Color> mColor;
22 ::ll::TypedStorage<4, 4, ::UIMaterialType> mUIMaterialType;
23 ::ll::TypedStorage<4, 20, ::BatchClippingState> mClippingState;
24 ::ll::TypedStorage<8, 112, ::std::array<::ResourceLocation, 2>> mResourceLocations;
25 ::ll::TypedStorage<1, 1, ::UIItemRenderInfo> mUIItemRenderInfo;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
30 BatchKey();
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCAPI BatchKey(int depth, float alpha, ::BatchClippingState const& clippingState);
36
37 MCAPI BatchKey(
38 int depth,
39 float alpha,
40 ::mce::Color const& color,
41 ::ResourceLocation const& resourceLocation,
42 ::BatchClippingState const& clippingState,
43 ::UIMaterialType materialType
44 );
45
46 MCAPI ~BatchKey();
47 // NOLINTEND
48
49public:
50 // constructor thunks
51 // NOLINTBEGIN
52 MCAPI void* $ctor(int depth, float alpha, ::BatchClippingState const& clippingState);
53
54 MCAPI void* $ctor(
55 int depth,
56 float alpha,
57 ::mce::Color const& color,
58 ::ResourceLocation const& resourceLocation,
59 ::BatchClippingState const& clippingState,
60 ::UIMaterialType materialType
61 );
62 // NOLINTEND
63
64public:
65 // destructor thunk
66 // NOLINTBEGIN
67 MCAPI void $dtor();
68 // NOLINTEND
69};
Definition BatchKey.h:5