LeviLamina
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ScriptEntitySpawnType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/world/level/chunk/EntityType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Vec3;
12namespace ScriptModuleMinecraft { class ScriptAABB; }
13namespace ScriptModuleMinecraft { class ScriptBlock; }
14namespace Scripting { struct ClassBinding; }
15// clang-format on
16
17namespace ScriptModuleMinecraft {
18
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 72, ::br::spawn::EntityType> mEntityType;
24 // NOLINTEND
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCAPI ::ScriptModuleMinecraft::ScriptAABB _getSpawnAABB(::Vec3 const& position) const;
30
31 MCAPI bool
33
35 // NOLINTEND
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCAPI static ::Scripting::ClassBinding bind();
41 // NOLINTEND
42
43public:
44 // destructor thunk
45 // NOLINTBEGIN
46 MCFOLD void $dtor();
47 // NOLINTEND
48};
49
50} // namespace ScriptModuleMinecraft
Definition ScriptAABB.h:16
Definition ScriptBlock.h:35
Definition ScriptEntitySpawnType.h:19
Definition StrongTypedObjectHandle.h:8
Definition Vec3.h:10
Definition ClassBinding.h:19