LeviLamina
Loading...
Searching...
No Matches
ScriptEntitySpawnType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/chunk/EntityType.h"
7
8// auto generated forward declare list
9// clang-format off
10class Vec3;
11namespace ScriptModuleMinecraft { class ScriptAABB; }
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
17class ScriptEntitySpawnType {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 72, ::br::spawn::EntityType> mEntityType;
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 ScriptEntitySpawnType(ScriptEntitySpawnType const&);
27 ScriptEntitySpawnType();
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI ::ScriptModuleMinecraft::ScriptAABB _getSpawnAABB(::Vec3 const& position) const;
33
34 MCAPI ::ScriptModuleMinecraft::ScriptEntitySpawnType&
36
37 MCAPI ~ScriptEntitySpawnType();
38 // NOLINTEND
39
40public:
41 // static functions
42 // NOLINTBEGIN
43 MCAPI static ::Scripting::ClassBinding bind();
44 // NOLINTEND
45
46public:
47 // destructor thunk
48 // NOLINTBEGIN
49 MCFOLD void $dtor();
50 // NOLINTEND
51};
52
53} // namespace ScriptModuleMinecraft
Definition ScriptAABB.h:15
Definition ScriptEntitySpawnType.h:17
Definition Vec3.h:10
Definition ClassBinding.h:19