LeviLamina
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ScriptEntitySpawnType.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
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#include "mc/world/level/chunk/EntityType.h"
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// auto generated forward declare list
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// clang-format off
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class
Vec3
;
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namespace
ScriptModuleMinecraft {
class
ScriptAABB
; }
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namespace
ScriptModuleMinecraft {
class
ScriptBlock
; }
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namespace
Scripting {
struct
ClassBinding
; }
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// clang-format on
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namespace
ScriptModuleMinecraft {
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class
ScriptEntitySpawnType
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 72, ::br::spawn::EntityType> mEntityType;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI ::ScriptModuleMinecraft::ScriptAABB _getSpawnAABB(
::Vec3
const
& position)
const
;
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MCAPI
bool
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_isBlockDangerous(
::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlock>
const
& block)
const
;
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MCAPI
~ScriptEntitySpawnType
();
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::Scripting::ClassBinding bind();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
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}
// namespace ScriptModuleMinecraft
ScriptModuleMinecraft::ScriptAABB
Definition
ScriptAABB.h:16
ScriptModuleMinecraft::ScriptBlock
Definition
ScriptBlock.h:35
ScriptModuleMinecraft::ScriptEntitySpawnType
Definition
ScriptEntitySpawnType.h:19
Scripting::StrongTypedObjectHandle
Definition
StrongTypedObjectHandle.h:8
Vec3
Definition
Vec3.h:10
Scripting::ClassBinding
Definition
ClassBinding.h:19
src
mc
scripting
modules
minecraft
spawn
ScriptEntitySpawnType.h
Generated on
for LeviLamina by
1.16.1