LeviLamina
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ScriptEntitySpawnType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/chunk/EntityType.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Scripting { struct ClassBinding; }
11// clang-format on
12
13namespace ScriptModuleMinecraft {
14
15class ScriptEntitySpawnType {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 72, ::br::spawn::EntityType> mEntityType;
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 ScriptEntitySpawnType(ScriptEntitySpawnType const&);
25 ScriptEntitySpawnType();
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI ::ScriptModuleMinecraft::ScriptEntitySpawnType&
32
33 MCAPI ~ScriptEntitySpawnType();
34 // NOLINTEND
35
36public:
37 // static functions
38 // NOLINTBEGIN
39 MCAPI static ::Scripting::ClassBinding bind();
40 // NOLINTEND
41
42public:
43 // destructor thunk
44 // NOLINTBEGIN
45 MCFOLD void $dtor();
46 // NOLINTEND
47};
48
49} // namespace ScriptModuleMinecraft
Definition ScriptEntitySpawnType.h:15
Definition ClassBinding.h:19