LeviLamina
Loading...
Searching...
No Matches
PlayerLocationSender Member List

This is the complete list of members for PlayerLocationSender, including all inherited members.

$dtor()PlayerLocationSender
_checkPlayerPairAndMaybeSendPacket(::UserEntityIdentifierComponent const &userIdentifier, ::Player const &viewingPlayer, ::Player const &observedPlayer)PlayerLocationSender
_forEachClientPlayerPair(::std::vector<::WeakEntityRef > const &gameplayUsers, ::std::function< void(::UserEntityIdentifierComponent const &, ::Player const &, ::Player const &)> action)PlayerLocationSender
_shouldSendPositionPacket(::Vec3 const &viewingPlayerPosition, ::DimensionType const &viewingPlayerDimension, bool viewingPlayerIsSpectator, ::std::optional<::Vec3 > const &observedPlayerPosPrev, ::PlayerLocationSender::PlayerLocationData const &observedPlayerPositionNew) constPlayerLocationSender
_updatePlayerData(::Player const &player)PlayerLocationSender
mUnkb41d2f (defined in PlayerLocationSender)PlayerLocationSender
mUnkbabe0d (defined in PlayerLocationSender)PlayerLocationSender
mUnkd651b8 (defined in PlayerLocationSender)PlayerLocationSender
mUnkff8b2b (defined in PlayerLocationSender)PlayerLocationSender
NULL_PLAYER_LOCATION_DATA()PlayerLocationSenderstatic
operator=(PlayerLocationSender const &) (defined in PlayerLocationSender)PlayerLocationSender
PlayerLocationSender(PlayerLocationSender const &) (defined in PlayerLocationSender)PlayerLocationSender
PlayerLocationSender() (defined in PlayerLocationSender)PlayerLocationSender
removePlayerData(::ActorUniqueID const &playerID)PlayerLocationSender
updatePlayersData(::std::vector<::WeakEntityRef > const &gameplayUsers)PlayerLocationSender
~PlayerLocationSender()PlayerLocationSender