LeviLamina
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ScriptAsyncPlayerJoinBeforeEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/deps/scripting/runtime/Result.h"
8
9// auto generated forward declare list
10// clang-format off
12namespace ScriptModuleMinecraft { struct DisconnectedError; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCAPI explicit ScriptAsyncPlayerJoinBeforeEvent(::ClientJoinedEvent const& evtData);
35
36 MCAPI ::Scripting::Result<void, ::ScriptModuleMinecraft::DisconnectedError>
37 disconnect(::std::optional<::std::string> message);
38
39 MCAPI ::ScriptModuleMinecraft::ScriptAsyncPlayerJoinBeforeEvent&
41 // NOLINTEND
42
43public:
44 // static functions
45 // NOLINTBEGIN
46 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptAsyncPlayerJoinBeforeEvent> bind();
47 // NOLINTEND
48
49public:
50 // constructor thunks
51 // NOLINTBEGIN
52 MCAPI void* $ctor(::ClientJoinedEvent const& evtData);
53 // NOLINTEND
54};
55
56} // namespace ScriptModuleMinecraft
Definition ClientJoinedEvent.h:10
Definition ScriptAsyncPlayerJoinBeforeEvent.h:17
Definition Alias.h:14