LeviLamina
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MeshData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core_graphics/enums/PrimitiveMode.h"
7
8namespace mce {
9
10class MeshData {
11public:
12 // MeshData inner types define
13 using Index = uint;
14
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<1, 1, ::mce::PrimitiveMode> mMode;
19 ::ll::TypedStorage<8, 24, ::std::vector<::glm::vec3>> mPositions;
20 ::ll::TypedStorage<8, 24, ::std::vector<::glm::vec4>> mNormals;
21 ::ll::TypedStorage<8, 24, ::std::vector<::glm::vec4>> mTangents;
22 ::ll::TypedStorage<8, 24, ::std::vector<uint>> mIndices;
23 ::ll::TypedStorage<8, 24, ::std::vector<uint>> mColors;
24 ::ll::TypedStorage<8, 24, ::std::vector<ushort>> mBoneId0s;
25 ::ll::TypedStorage<8, 72, ::std::vector<::glm::vec2>[3]> mTextureUVs;
26 ::ll::TypedStorage<8, 24, ::std::vector<ushort>> mPBRTextureIndices;
27 ::ll::TypedStorage<8, 24, ::std::vector<uint>> mMERS;
28 ::ll::TypedStorage<1, 14, ::std::array<bool, 14>> mFieldEnabled;
29 // NOLINTEND
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCAPI_C void clear();
35
36 MCAPI_C ::mce::MeshData clone() const;
37
38 MCAPI_C void freeMemory();
39 // NOLINTEND
40
41public:
42 // constructor thunks
43 // NOLINTBEGIN
44 MCAPI_C void* $ctor();
45
46 MCAPI_C void* $ctor(::mce::MeshData&&);
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCAPI_C void $dtor();
53 // NOLINTEND
54};
55
56} // namespace mce
Definition MeshData.h:10