9struct NetworkServerConfig {
13 ::ll::TypedStorage<8, 32, ::std::string> serverType;
14 ::ll::TypedStorage<1, 1, bool> requireTrustedAuthentication;
15 ::ll::TypedStorage<1, 1, bool> requireNonce;
16 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> extraTrustedKeys;
17 ::ll::TypedStorage<1, 1, ::NetworkPermissions> networkPermissions;
18 ::ll::TypedStorage<1, 1, bool> allowSubclientLogin;
19 ::ll::TypedStorage<1, 1, bool> enablePacketReceiptEventing;
20 ::ll::TypedStorage<4, 4, ::ServerPlayerJoinBehavior> defaultJoinBehavior;
25 NetworkServerConfig& operator=(NetworkServerConfig
const&);
26 NetworkServerConfig();
31 MCAPI NetworkServerConfig(::NetworkServerConfig
const&);
33 MCAPI ~NetworkServerConfig();
39 MCAPI
void* $ctor(::NetworkServerConfig
const&);