LeviLamina
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IAtlasTile.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace dragon::atlas { struct AtlasTileHandle; }
8// clang-format on
9
10namespace GeometryAtlas {
11
12class IAtlasTile {
13public:
14 // virtual functions
15 // NOLINTBEGIN
16 virtual ~IAtlasTile() = default;
17
18 virtual uint getUserID() const = 0;
19
20 virtual ::dragon::atlas::AtlasTileHandle getBackendID() const = 0;
21 // NOLINTEND
22
23public:
24 // virtual function thunks
25 // NOLINTBEGIN
26
27 // NOLINTEND
28};
29
30} // namespace GeometryAtlas
Definition IAtlasTile.h:7
Definition AtlasTileHandle.h:7