3#include "mc/_HeaderOutputPredefine.h"
12namespace Editor::ProjectConverterUtils {
15MCNAPI
void backupPlayerData(::ILevel* level, ::Player
const* player);
17MCNAPI
bool backupPlayerDataToLevel(::LevelStorage& levelStorage, ::std::string_view fromKey, ::std::string_view toKey);
Definition LevelStorage.h:25