LeviLamina
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CameraBlendStateComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace MinecraftCamera {
6
8public:
9 // CameraBlendStateComponent inner types declare
10 // clang-format off
11 struct EaseState;
12 struct SnapShotEaseValues;
13 // clang-format on
14
15 // CameraBlendStateComponent inner types define
17 public:
18 // member variables
19 // NOLINTBEGIN
21 // NOLINTEND
22
23 public:
24 // prevent constructor by default
25 SnapShotEaseValues& operator=(SnapShotEaseValues const&);
28 };
29
30 struct EaseState {
31 public:
32 // member variables
33 // NOLINTBEGIN
38 // NOLINTEND
39
40 public:
41 // prevent constructor by default
42 EaseState& operator=(EaseState const&);
43 EaseState(EaseState const&);
44 EaseState();
45 };
46
47public:
48 // member variables
49 // NOLINTBEGIN
59 // NOLINTEND
60
61public:
62 // prevent constructor by default
66};
67
68} // namespace MinecraftCamera
Definition CameraBlendStateComponent.h:30
Definition CameraBlendStateComponent.h:7
Definition Alias.h:14