LeviLamina
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ScriptActorHasVariantCondition.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/scripting/modules/minecraft/loot_tables/conditions/ScriptLootItemCondition.h"
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// auto generated forward declare list
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// clang-format off
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namespace
Scripting {
struct
ClassBinding; }
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// clang-format on
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namespace
ScriptModuleMinecraft {
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class
ScriptActorHasVariantCondition
:
public
::ScriptModuleMinecraft::ScriptLootItemCondition
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 8>
mUnk16de79;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ScriptActorHasVariantCondition
& operator=(
ScriptActorHasVariantCondition
const
&);
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ScriptActorHasVariantCondition
(
ScriptActorHasVariantCondition
const
&);
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ScriptActorHasVariantCondition
();
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public
:
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// static functions
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// NOLINTBEGIN
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MCNAPI static ::Scripting::ClassBinding
bind
();
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// NOLINTEND
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};
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}
// namespace ScriptModuleMinecraft
ScriptModuleMinecraft::ScriptActorHasVariantCondition
Definition
ScriptActorHasVariantCondition.h:15
ScriptModuleMinecraft::ScriptActorHasVariantCondition::bind
static MCAPI ::Scripting::ClassBinding bind()
ScriptModuleMinecraft::ScriptLootItemCondition
Definition
ScriptLootItemCondition.h:12
ll::UntypedStorage
Definition
Alias.h:14
src-server
mc
scripting
modules
minecraft
loot_tables
conditions
ScriptActorHasVariantCondition.h
Generated on Tue Nov 25 2025 04:01:26 for LeviLamina by
1.12.0