LeviLamina
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TextureStorageImpl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
Gameface {
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class
TextureStorageImpl {
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public
:
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// TextureStorageImpl inner types declare
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// clang-format off
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struct
WrapUserTextureArgs
;
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struct
TextureStorage
;
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// clang-format on
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// TextureStorageImpl inner types define
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struct
WrapUserTextureArgs {};
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struct
TextureStorage {};
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};
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}
// namespace Gameface
Gameface::TextureStorageImpl::TextureStorage
Definition
TextureStorageImpl.h:18
Gameface::TextureStorageImpl::WrapUserTextureArgs
Definition
TextureStorageImpl.h:16
src-server
mc
client
gui
oreui
rendering
TextureStorageImpl.h
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