LeviLamina
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TextureStorageImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Gameface {
6
7class TextureStorageImpl {
8public:
9 // TextureStorageImpl inner types declare
10 // clang-format off
12 struct TextureStorage;
13 // clang-format on
14
15 // TextureStorageImpl inner types define
16 struct WrapUserTextureArgs {};
17
18 struct TextureStorage {};
19};
20
21} // namespace Gameface
Definition TextureStorageImpl.h:18
Definition TextureStorageImpl.h:16