LeviLamina
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ScriptExportManager.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/runtime/Result_deprecated.h"
7
8// auto generated forward declare list
9// clang-format off
10class LevelData;
11class Player;
12namespace Editor::ScriptModule { class ScriptGameOptions; }
13namespace Scripting { struct ClassBinding; }
14namespace Scripting { struct EnumBinding; }
15// clang-format on
16
17namespace Editor::ScriptModule {
18
19class ScriptExportManager {
20public:
21 // member variables
22 // NOLINTBEGIN
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 ScriptExportManager& operator=(ScriptExportManager const&);
30 ScriptExportManager(ScriptExportManager const&);
31 ScriptExportManager();
32
33public:
34 // virtual functions
35 // NOLINTBEGIN
36 virtual ~ScriptExportManager() = default;
37 // NOLINTEND
38
39public:
40 // member functions
41 // NOLINTBEGIN
42 MCNAPI explicit ScriptExportManager(::Player& player);
43
44 MCNAPI void _setGameOptions(::LevelData const& levelData, ::Editor::ScriptModule::ScriptGameOptions& gameOptions);
45
46 MCNAPI ::Editor::ScriptModule::ScriptGameOptions getGameOptions(::std::optional<bool> useDefault);
47
48 MCNAPI ::Scripting::Result_deprecated<::std::string> getGameVersion() const;
49 // NOLINTEND
50
51public:
52 // static functions
53 // NOLINTBEGIN
54 MCNAPI static ::Scripting::ClassBinding bindClass();
55
56 MCNAPI static ::Scripting::EnumBinding bindExportResultEnums();
57 // NOLINTEND
58
59public:
60 // constructor thunks
61 // NOLINTBEGIN
62 MCNAPI void* $ctor(::Player& player);
63 // NOLINTEND
64
65public:
66 // vftables
67 // NOLINTBEGIN
68 MCNAPI static void** $vftable();
69 // NOLINTEND
70};
71
72} // namespace Editor::ScriptModule
MCAPI ::Scripting::Result_deprecated<::std::string > getGameVersion() const
MCAPI ScriptExportManager(::Player &player)
MCAPI void * $ctor(::Player &player)
MCAPI::Editor::ScriptModule::ScriptGameOptions getGameOptions(::std::optional< bool > useDefault)
MCAPI void _setGameOptions(::LevelData const &levelData, ::Editor::ScriptModule::ScriptGameOptions &gameOptions)
static MCAPI ::Scripting::EnumBinding bindExportResultEnums()
static MCAPI ::Scripting::ClassBinding bindClass()
Definition ScriptGameOptions.h:16
Definition LevelData.h:55
Definition Player.h:137
Definition ClassBinding.h:19
Definition EnumBinding.h:15
Definition Alias.h:14