3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/runtime/Result_deprecated.h"
11namespace Editor::ScriptModule {
class ScriptGameOptions; }
12namespace Scripting {
struct ClassBinding; }
13namespace Scripting {
struct EnumBinding; }
16namespace Editor::ScriptModule {
44 MCNAPI ::Editor::ScriptModule::ScriptGameOptions
getGameOptions(::std::optional<bool> useDefault);
52 MCNAPI static ::Scripting::ClassBinding
bindClass();
Definition ScriptExportManager.h:18
MCAPI ::Scripting::Result_deprecated<::std::string > getGameVersion() const
MCAPI::Editor::ScriptModule::ScriptGameOptions getGameOptions(::std::optional< bool > useDefault)
MCAPI void _setGameOptions(::LevelData const &levelData, ::Editor::ScriptModule::ScriptGameOptions &gameOptions)
static MCAPI ::Scripting::EnumBinding bindExportResultEnums()
static MCAPI void ** $vftable()
static MCAPI ::Scripting::ClassBinding bindClass()
Definition ScriptGameOptions.h:16
Definition LevelData.h:49