LeviLamina
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AnimationEventType.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
AnimationEventType :
int
{
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Jumping = 0,
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Standing = 1,
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Swinging = 2,
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Count = 3,
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};
src-server
mc
entity
components
AnimationEventType.h
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