LeviLamina
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RenderChunkConstants.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/minecraft_renderer/constantbuffers/ConstantBufferConstantsBase.h"
7
8namespace mce {
9
10class RenderChunkConstants : public ::mce::ConstantBufferConstantsBase {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::UntypedStorage<8, 8> mUnk33a3d2;
15 ::ll::UntypedStorage<8, 8> mUnk4da133;
16 // NOLINTEND
17
18public:
19 // prevent constructor by default
20 RenderChunkConstants& operator=(RenderChunkConstants const&);
21 RenderChunkConstants(RenderChunkConstants const&);
22 RenderChunkConstants();
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual void init() /*override*/;
28
29 virtual ~RenderChunkConstants() /*override*/;
30 // NOLINTEND
31
32public:
33 // destructor thunk
34 // NOLINTBEGIN
35 MCNAPI void $dtor();
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41 MCNAPI void $init();
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCNAPI static void** $vftable();
48 // NOLINTEND
49};
50
51} // namespace mce
Definition RenderChunkConstants.h:7
static MCAPI void ** $vftable()