LeviLamina
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EDUSystems.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/common/IEDUSystems.h"
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// auto generated forward declare list
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// clang-format off
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namespace
Identity {
class
IEduAuth; }
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namespace
Social {
class
IEduMultiplayerHeadless; }
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// clang-format on
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class
EDUSystems
:
public
::IEDUSystems
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 8>
mUnkbd6e93;
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::ll::UntypedStorage<8, 8>
mUnk898d35;
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::ll::UntypedStorage<8, 16>
mUnkbac05e;
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// NOLINTEND
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public
:
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// prevent constructor by default
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EDUSystems
& operator=(
EDUSystems
const
&);
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EDUSystems
(
EDUSystems
const
&);
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EDUSystems
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~EDUSystems
()
/*override*/
=
default
;
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// vIndex: 1
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virtual ::Identity::IEduAuth& getEduAuth()
const
/*override*/
;
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// vIndex: 2
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virtual ::Social::IEduMultiplayerHeadless& getMultiplayerHeadless()
const
/*override*/
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
EDUSystems
Definition
EDUSystems.h:14
IEDUSystems
Definition
IEDUSystems.h:14
ll::UntypedStorage
Definition
Alias.h:14
src-server
mc
client
game
EDUSystems.h
Generated on Tue Oct 28 2025 05:31:26 for LeviLamina by
1.12.0