LeviLamina
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ActorAdapter.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/vanilla_systems/IActorAdapter.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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// clang-format on
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namespace
VanillaSystems {
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class
ActorAdapter :
public
::VanillaSystems::IActorAdapter
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 24>
mUnkbb9f6f;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ActorAdapter& operator=(ActorAdapter
const
&);
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ActorAdapter(ActorAdapter
const
&);
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ActorAdapter();
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
dropHangingActor(
::StrictEntityContext
const
& entity)
/*override*/
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCNAPI
void
$dropHangingActor
(
::StrictEntityContext
const
& entity);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
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}
// namespace VanillaSystems
StrictEntityContext
Definition
StrictEntityContext.h:14
VanillaSystems::ActorAdapter::$vftable
static MCAPI void ** $vftable()
VanillaSystems::ActorAdapter::$dropHangingActor
MCAPI void $dropHangingActor(::StrictEntityContext const &entity)
VanillaSystems::IActorAdapter
Definition
IActorAdapter.h:12
ll::UntypedStorage
Definition
Alias.h:14
src
mc
server
module
vanilla_systems
ActorAdapter.h
Generated on
for LeviLamina by
1.16.1