3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/events/ScriptBlockEvent.h"
13namespace ScriptModuleMinecraft {
class ScriptPlayer; }
14namespace Scripting {
class WeakLifetimeScope; }
15namespace Scripting {
struct ClassBinding; }
18namespace ScriptModuleMinecraft {
48 MCNAPI static ::Scripting::ClassBinding
bind();
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:12
Definition LeverActionEvent.h:14
Definition ScriptBlockEvent.h:12
Definition ScriptLeverActionAfterEvent.h:20
MCAPI ScriptLeverActionAfterEvent(::LeverActionEvent const &leverActionEvent, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player, ::BlockPos const &, ::Scripting::WeakLifetimeScope const &scope)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI void * $ctor(::LeverActionEvent const &leverActionEvent, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player, ::BlockPos const &, ::Scripting::WeakLifetimeScope const &scope)