LeviLamina
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ScriptLeverActionAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/events/ScriptBlockEvent.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
12struct LeverActionEvent;
13namespace ScriptModuleMinecraft { class ScriptPlayer; }
14namespace Scripting { class WeakLifetimeScope; }
15namespace Scripting { struct ClassBinding; }
16// clang-format on
17
18namespace ScriptModuleMinecraft {
19
21public:
22 // member variables
23 // NOLINTBEGIN
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
33
34public:
35 // member functions
36 // NOLINTBEGIN
38 ::LeverActionEvent const& leverActionEvent,
40 ::BlockPos const&,
42 );
43 // NOLINTEND
44
45public:
46 // static functions
47 // NOLINTBEGIN
48 MCNAPI static ::Scripting::ClassBinding bind();
49 // NOLINTEND
50
51public:
52 // constructor thunks
53 // NOLINTBEGIN
54 MCNAPI void* $ctor(
55 ::LeverActionEvent const& leverActionEvent,
57 ::BlockPos const&,
59 );
60 // NOLINTEND
61};
62
63} // namespace ScriptModuleMinecraft
Definition BlockPos.h:18
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:12
Definition LeverActionEvent.h:14
Definition ScriptBlockEvent.h:12
Definition ScriptLeverActionAfterEvent.h:20
MCAPI ScriptLeverActionAfterEvent(::LeverActionEvent const &leverActionEvent, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player, ::BlockPos const &, ::Scripting::WeakLifetimeScope const &scope)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI void * $ctor(::LeverActionEvent const &leverActionEvent, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > player, ::BlockPos const &, ::Scripting::WeakLifetimeScope const &scope)
Definition Alias.h:14