LeviLamina
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ScriptLeverActionAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/events/ScriptBlockEvent.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
12struct LeverActionEvent;
13namespace ScriptModuleMinecraft { class ScriptPlayer; }
14namespace Scripting { class WeakLifetimeScope; }
15namespace Scripting { struct ClassBinding; }
16// clang-format on
17
18namespace ScriptModuleMinecraft {
19
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<1, 1, bool> mIsPowered;
25 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>> mPlayer;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
31
32public:
33 // member functions
34 // NOLINTBEGIN
36 ::LeverActionEvent const& leverActionEvent,
38 ::BlockPos const&,
40 );
41 // NOLINTEND
42
43public:
44 // static functions
45 // NOLINTBEGIN
46 MCAPI static ::Scripting::ClassBinding bind();
47 // NOLINTEND
48
49public:
50 // constructor thunks
51 // NOLINTBEGIN
52 MCAPI void* $ctor(
53 ::LeverActionEvent const& leverActionEvent,
55 ::BlockPos const&,
57 );
58 // NOLINTEND
59};
60
61} // namespace ScriptModuleMinecraft
Definition BlockPos.h:17
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:7
Definition LeverActionEvent.h:14
Definition ScriptBlockEvent.h:17
Definition ScriptLeverActionAfterEvent.h:20