3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/game_refs/EnableGetWeakRef.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
8#include "mc/deps/scripting/runtime/Result_deprecated.h"
18namespace Editor::ScriptModule {
32 ScriptProjectRegionService& operator=(ScriptProjectRegionService
const&);
33 ScriptProjectRegionService(ScriptProjectRegionService
const&);
34 ScriptProjectRegionService();
41 MCNAPI ::Scripting::Result_deprecated<bool>
disposeRegion(::std::string
const&
id);
43 MCNAPI ::Scripting::Result_deprecated<
47 MCNAPI ::Scripting::Result_deprecated<
51 MCNAPI ::Scripting::Result_deprecated<
Definition ProjectRegion.h:27
Definition ScriptProjectRegionOptions.h:13
MCAPI ::Scripting::Result_deprecated< ::Scripting::StrongTypedObjectHandle<::Editor::ScriptModule::ScriptProjectRegion > > leaseRegion(::Editor::ScriptModule::ScriptProjectRegionOptions const &options)
MCAPI ::Scripting::Result_deprecated< bool > disposeRegion(::std::string const &id)
MCAPI ::Scripting::Result_deprecated< void > disposeAllRegions()
MCAPI ::Scripting::Result_deprecated< ::Scripting::StrongTypedObjectHandle<::Editor::ScriptModule::ScriptProjectRegion > > getCursorRegion()
static MCAPI ::Scripting::ClassBinding bindScript()
MCAPI ::Scripting::Result_deprecated< ::Scripting::StrongTypedObjectHandle<::Editor::ScriptModule::ScriptProjectRegion > > getSelectionRegion()
Definition ScriptProjectRegion.h:43
Definition EnableGetWeakRef.h:6
Definition StrongTypedObjectHandle.h:8
Definition ClassBinding.h:19