3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/game_refs/EnableGetWeakRef.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
8#include "mc/deps/scripting/runtime/Result_deprecated.h"
12namespace Editor {
class ProjectRegion; }
13namespace Editor::ScriptModule {
class ScriptProjectRegion; }
14namespace Editor::ScriptModule {
class ScriptProjectRegionOptions; }
15namespace Scripting {
struct ClassBinding; }
18namespace Editor::ScriptModule {
42 MCNAPI ::Scripting::Result_deprecated<bool>
disposeRegion(::std::string
const&
id);
44 MCNAPI ::Scripting::Result_deprecated<
48 MCNAPI ::Scripting::Result_deprecated<
52 MCNAPI ::Scripting::Result_deprecated<
Definition ScriptProjectRegionOptions.h:13
Definition ScriptProjectRegionService.h:20
MCAPI ::Scripting::Result_deprecated< ::Scripting::StrongTypedObjectHandle<::Editor::ScriptModule::ScriptProjectRegion > > leaseRegion(::Editor::ScriptModule::ScriptProjectRegionOptions const &options)
MCAPI ::Scripting::Result_deprecated< bool > disposeRegion(::std::string const &id)
MCAPI ::Scripting::Result_deprecated< void > disposeAllRegions()
MCAPI ::Scripting::Result_deprecated< ::Scripting::StrongTypedObjectHandle<::Editor::ScriptModule::ScriptProjectRegion > > getCursorRegion()
static MCAPI ::Scripting::ClassBinding bindScript()
MCAPI ScriptProjectRegionService(::Editor::ScriptModule::ScriptProjectRegionService const &)
MCAPI void * $ctor(::Editor::ScriptModule::ScriptProjectRegionService const &)
MCAPI ::Scripting::Result_deprecated< ::Scripting::StrongTypedObjectHandle<::Editor::ScriptModule::ScriptProjectRegion > > getSelectionRegion()
Definition EnableGetWeakRef.h:6
Definition StrongTypedObjectHandle.h:8