LeviLamina
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CSSGameplayFlags.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
mce::framebuilder {
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enum class
CSSGameplayFlags :
int
{
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// bitfield representation
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None = 0,
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IsUnderwater = 1 << 0,
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IsOnFire = 1 << 1,
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IsFrozen = 1 << 2,
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IsEnchantedOrCharged = 1 << 3,
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IsPowered = 1 << 4,
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Last = IsUnderwater | IsPowered,
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};
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}
src
mc
deps
minecraft_renderer
framebuilder
CSSGameplayFlags.h
Generated on Sat Apr 26 2025 05:55:27 for LeviLamina by
1.12.0