LeviLamina
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StoreVisualStyleCategory.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class StoreVisualStyleCategory : int {
6 DescriptionSection = 0,
7 SinglePageRow = 1,
8 StoreRow = 2,
9 ScreenshotsHeroBladeRow = 3,
10 HeroRow = 4,
11 HeroRowL2 = 5,
12 GiftPromoBanner = 6,
13 PromoRow = 7,
14 PromoTimeline = 8,
15 StoreOfferGrid = 9,
16 NavButton = 10,
17 NavButtonSection = 11,
18 WorldList = 12,
19 FooterSection = 13,
20 Carousel = 14,
21 CarouselRow = 15,
22 Custom = 16,
23 SearchBar = 17,
24 CoinRowSection = 18,
25 ImageMessageRow = 19,
26 TextRow = 20,
27 CoinBundleSection = 21,
28 VerticalStoreOfferGrid = 22,
29 VerticalLineDivider = 23,
30 VerticalFillPadding = 24,
31 SdlDropdownHeaderSection = 25,
32 SdlDropdownDataSection = 26,
33 HeightOptionsRow = 27,
34 ArmSizeOptionsRow = 28,
35 DarkRedirectButton = 29,
36 PersonaSideSelectionRow = 30,
37 LayoutSection = 31,
38 SkinPackList = 32,
39 SummarySection = 33,
40 SkinPackSection = 34,
41 ScreenshotSection = 35,
42 RatingsSection = 36,
43 BundlePreviewSection = 37,
44 BundleSummarySection = 38,
45 BundleUpsellSection = 39,
46 PanaromaSection = 40,
47 RecentlyViewedSection = 41,
48 RelatedItemsSection = 42,
49 ChangelogSection = 43,
50 CharacterSelectorRow = 44,
51 ExpandedSkinPackGrid = 45,
52 Count = 46,
53 Invalid = 47,
54};