LeviLamina
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NativeFunctionGameTestAction.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/gametest/framework/BaseGameTestAction.h"
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// auto generated forward declare list
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// clang-format off
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namespace
gametest {
struct
GameTestError; }
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// clang-format on
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namespace
gametest {
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class
NativeFunctionGameTestAction
:
public
::gametest::BaseGameTestAction
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 64>
mUnk69d2a1;
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// NOLINTEND
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public
:
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// prevent constructor by default
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NativeFunctionGameTestAction
& operator=(
NativeFunctionGameTestAction
const
&);
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NativeFunctionGameTestAction
(
NativeFunctionGameTestAction
const
&);
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NativeFunctionGameTestAction
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 1
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virtual ::std::optional<::gametest::GameTestError> run()
/*override*/
;
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// vIndex: 0
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virtual
~NativeFunctionGameTestAction
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI ::std::optional<::gametest::GameTestError> $run();
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
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}
// namespace gametest
gametest::BaseGameTestAction
Definition
BaseGameTestAction.h:12
gametest::NativeFunctionGameTestAction
Definition
NativeFunctionGameTestAction.h:15
ll::UntypedStorage
Definition
Alias.h:14
src
mc
gametest
framework
NativeFunctionGameTestAction.h
Generated on Sat Apr 26 2025 05:55:45 for LeviLamina by
1.12.0