LeviLamina
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FreezingSystemInternal.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
ActorOwnerComponent
;
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class
EntityContext
;
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class
FreezingComponent
;
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// clang-format on
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namespace
FreezingSystemInternal {
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// functions
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// NOLINTBEGIN
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MCNAPI
bool
isAffectedByFreezeEffect(::Actor
const
& actor);
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MCNAPI
void
processFreezeEffect(::Actor& actor, ::FreezingComponent
const
& freezeComp);
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MCNAPI
void
tickFreezeComponent(
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::EntityContext& entity,
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::ActorOwnerComponent& actorOwnerComponent,
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::FreezingComponent& freezingComponent
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);
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// NOLINTEND
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}
// namespace FreezingSystemInternal
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
Actor
Definition
Actor.h:105
EntityContext
Definition
EntityContext.h:16
FreezingComponent
Definition
FreezingComponent.h:5
src
mc
entity
systems
FreezingSystemInternal.h
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for LeviLamina by
1.16.1