LeviLamina
Loading...
Searching...
No Matches
ScriptPlayerEmoteAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace ScriptModuleMinecraft { class ScriptPlayer; }
11namespace Scripting { struct ClassBinding; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
16struct ScriptPlayerEmoteAfterEvent {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>>
21 mPlayerHandle;
22 ::ll::TypedStorage<8, 32, ::std::string> mEmotePieceId;
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 ScriptPlayerEmoteAfterEvent& operator=(ScriptPlayerEmoteAfterEvent const&);
28 ScriptPlayerEmoteAfterEvent(ScriptPlayerEmoteAfterEvent const&);
29 ScriptPlayerEmoteAfterEvent();
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCAPI ::ScriptModuleMinecraft::ScriptPlayerEmoteAfterEvent&
36
37 MCAPI ~ScriptPlayerEmoteAfterEvent();
38 // NOLINTEND
39
40public:
41 // static functions
42 // NOLINTBEGIN
43 MCAPI static ::Scripting::ClassBinding bind();
44 // NOLINTEND
45
46public:
47 // destructor thunk
48 // NOLINTBEGIN
49 MCFOLD void $dtor();
50 // NOLINTEND
51};
52
53} // namespace ScriptModuleMinecraft
Definition ScriptPlayer.h:54
Definition ScriptPlayerEmoteAfterEvent.h:16
Definition ClassBinding.h:19