LeviLamina
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ScriptPlayerEmoteAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7
8// auto generated forward declare list
9// clang-format off
10class Player;
11namespace Scripting { class WeakLifetimeScope; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // member variables
19 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
29
30public:
31 // member functions
32 // NOLINTBEGIN
34 ::Player const& player,
35 ::std::string emotePieceId,
37 );
38
39 MCAPI ::ScriptModuleMinecraft::ScriptPlayerEmoteAfterEvent&
41
43 // NOLINTEND
44
45public:
46 // static functions
47 // NOLINTBEGIN
48 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::ScriptPlayerEmoteAfterEvent> bind();
49 // NOLINTEND
50
51public:
52 // constructor thunks
53 // NOLINTBEGIN
54 MCAPI void* $ctor(::Player const& player, ::std::string emotePieceId, ::Scripting::WeakLifetimeScope const& scope);
55 // NOLINTEND
56
57public:
58 // destructor thunk
59 // NOLINTBEGIN
60 MCFOLD void $dtor();
61 // NOLINTEND
62};
63
64} // namespace ScriptModuleMinecraft
Definition Player.h:119
Definition WeakLifetimeScope.h:12
Definition ScriptPlayerEmoteAfterEvent.h:16
Definition Alias.h:14