LeviLamina
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ScriptPlayerEmoteAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/script_core/lifetime_registry/scripting/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace ScriptModuleMinecraft { class ScriptPlayer; }
11namespace ScriptModuleMinecraft { struct ScriptPlayerEmoteIntermediateData; }
12namespace Scripting { class WeakLifetimeScope; }
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
18struct ScriptPlayerEmoteAfterEvent {
19public:
20 // ScriptPlayerEmoteAfterEvent inner types define
22
23public:
24 // member variables
25 // NOLINTBEGIN
26 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>>
27 mPlayerHandle;
28 ::ll::TypedStorage<8, 32, ::std::string> mEmotePieceId;
29 // NOLINTEND
30
31public:
32 // prevent constructor by default
33 ScriptPlayerEmoteAfterEvent();
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI ScriptPlayerEmoteAfterEvent(
39 ::std::shared_ptr<::ScriptModuleMinecraft::ScriptPlayerEmoteIntermediateData> const& evtData,
41 );
42 // NOLINTEND
43
44public:
45 // static functions
46 // NOLINTBEGIN
47 MCAPI static ::Scripting::ClassBinding bind();
48 // NOLINTEND
49
50public:
51 // constructor thunks
52 // NOLINTBEGIN
53 MCAPI void* $ctor(
54 ::std::shared_ptr<::ScriptModuleMinecraft::ScriptPlayerEmoteIntermediateData> const& evtData,
56 );
57 // NOLINTEND
58};
59
60} // namespace ScriptModuleMinecraft
Definition ScriptPlayer.h:42
Definition WeakLifetimeScope.h:12
Definition ScriptPlayerEmoteIntermediateData.h:10
Definition ClassBinding.h:10