LeviLamina
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EmptyLogHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/external/gameface/cohtml/ILogHandler.h"
7#include "mc/external/gameface/cohtml/Severity.h"
8
9namespace OreUI {
10
11class EmptyLogHandler : public ::cohtml::Logging::ILogHandler {
12public:
13 // virtual functions
14 // NOLINTBEGIN
15 virtual ~EmptyLogHandler() /*override*/ = default;
16
17 virtual void WriteLog(::cohtml::Logging::Severity severity, char const* message, uint64 length) /*override*/;
18 // NOLINTEND
19
20public:
21 // virtual function thunks
22 // NOLINTBEGIN
23 MCFOLD void $WriteLog(::cohtml::Logging::Severity severity, char const* message, uint64 length);
24 // NOLINTEND
25
26public:
27 // vftables
28 // NOLINTBEGIN
29 MCNAPI static void** $vftable();
30 // NOLINTEND
31};
32
33} // namespace OreUI
Definition EmptyLogHandler.h:7
static MCAPI void ** $vftable()