3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/inventory/transaction/InventorySource.h"
7#include "mc/world/item/ItemStack.h"
8#include "mc/world/item/NetworkItemStackDescriptor.h"
19 ::ll::TypedStorage<4, 12, ::InventorySource> mSource;
20 ::ll::TypedStorage<4, 4, uint> mSlot;
21 ::ll::TypedStorage<8, 96, ::NetworkItemStackDescriptor> mFromItemDescriptor;
22 ::ll::TypedStorage<8, 96, ::NetworkItemStackDescriptor> mToItemDescriptor;
23 ::ll::TypedStorage<8, 152, ::ItemStack> mFromItem;
24 ::ll::TypedStorage<8, 152, ::ItemStack> mToItem;
Definition BlockPalette.h:18
Definition InventoryAction.h:15
MCAPI InventoryAction(::InventorySource source, uint slot, ::NetworkItemStackDescriptor const &fromItem, ::NetworkItemStackDescriptor const &toItem)
MCAPI void * $ctor(::InventorySource source, uint slot, ::ItemStack const &fromItem, ::ItemStack const &toItem)
MCAPI void postLoadItems(::BlockPalette &blockPalette, bool isClientSide)
MCAPI InventoryAction(::InventoryAction const &)
MCAPI::InventoryAction & operator=(::InventoryAction const &)
MCAPI void * $ctor(::InventoryAction const &)
MCAPI InventoryAction(::InventorySource source, uint slot, ::ItemStack const &fromItem, ::ItemStack const &toItem)
MCAPI void * $ctor(::InventorySource source, uint slot, ::NetworkItemStackDescriptor const &fromItem, ::NetworkItemStackDescriptor const &toItem)
Definition InventorySource.h:9
Definition ItemStack.h:25
Definition NetworkItemStackDescriptor.h:18