LeviLamina
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ServerCameraStateSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/Exclude.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ServerActiveCameraComponent
;
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struct
ServerCameraInstructionComponent
;
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struct
ServerCameraStatesComponent
;
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struct
StateVectorComponent
;
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// clang-format on
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namespace
ServerCameraStateSystem {
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// functions
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// NOLINTBEGIN
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MCNAPI
void
_tick(
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::ViewT
<
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::StrictEntityContext
,
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::ServerActiveCameraComponent
,
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::StateVectorComponent
const
,
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::Exclude<::ServerCameraInstructionComponent>
> noCameraInstructionView,
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::ViewT
<
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::StrictEntityContext
,
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::ServerActiveCameraComponent
,
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::StateVectorComponent
const
,
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::ServerCameraStatesComponent
const
,
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::ServerCameraInstructionComponent
> cameraInstructionView
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);
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// NOLINTEND
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}
// namespace ServerCameraStateSystem
StrictEntityContext
Definition
StrictEntityContext.h:8
ViewT
Definition
ViewT.h:6
Exclude
Definition
Exclude.h:6
ServerActiveCameraComponent
Definition
ServerActiveCameraComponent.h:8
ServerCameraInstructionComponent
Definition
ServerCameraInstructionComponent.h:5
ServerCameraStatesComponent
Definition
ServerCameraStatesComponent.h:10
StateVectorComponent
Definition
StateVectorComponent.h:8
src-server
mc
entity
systems
ServerCameraStateSystem.h
Generated on Tue Nov 25 2025 04:01:00 for LeviLamina by
1.12.0