LeviLamina
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ServerCameraStateSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/Exclude.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ServerActiveCameraComponent
;
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struct
ServerCameraInstructionComponent
;
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struct
ServerCameraStatesComponent
;
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struct
StateVectorComponent
;
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// clang-format on
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namespace
ServerCameraStateSystem {
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// functions
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// NOLINTBEGIN
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MCNAPI
void
_tick(
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::ViewT<
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::StrictEntityContext,
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::ServerActiveCameraComponent,
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::StateVectorComponent
const
,
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::Exclude<::ServerCameraInstructionComponent>> noCameraInstructionView,
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::ViewT<
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::StrictEntityContext,
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::ServerActiveCameraComponent,
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::StateVectorComponent
const
,
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::ServerCameraStatesComponent
const
,
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::ServerCameraInstructionComponent> cameraInstructionView
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);
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// NOLINTEND
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}
// namespace ServerCameraStateSystem
StrictEntityContext
Definition
StrictEntityContext.h:8
ServerActiveCameraComponent
Definition
ServerActiveCameraComponent.h:8
ServerCameraInstructionComponent
Definition
ServerCameraInstructionComponent.h:5
ServerCameraStatesComponent
Definition
ServerCameraStatesComponent.h:10
StateVectorComponent
Definition
StateVectorComponent.h:8
src
mc
entity
systems
ServerCameraStateSystem.h
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for LeviLamina by
1.16.1