LeviLamina
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PlayScreenDefaultTab.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class PlayScreenDefaultTab : int {
6 // bitfield representation
7 World = 0,
8 Friends = 1 << 0,
9 Servers = 1 << 1,
10 LastLegacyTab = 1 << 1,
11 Count = 1 << 2,
12 Realms = Friends | LastLegacyTab,
13};