LeviLamina
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BalloonableDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/json_util/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ActorDefinitionTrigger.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace JsonUtil { class EmptyClass; }
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<4, 4, float> mSoftDistance;
19 ::ll::TypedStorage<4, 4, float> mMaxDistance;
20 ::ll::TypedStorage<4, 4, float> mInvMass;
21 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnBalloon;
22 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnUnballoon;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
29 // NOLINTEND
30
31public:
32 // static functions
33 // NOLINTBEGIN
34 MCAPI static void buildSchema(
36 );
37 // NOLINTEND
38
39public:
40 // destructor thunk
41 // NOLINTBEGIN
42 MCAPI void $dtor();
43 // NOLINTEND
44};
Definition BalloonableDefinition.h:14
Definition EmptyClass.h:7
Definition JsonSchemaObjectNode.h:8