LeviLamina
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IMainMenuScreenModel.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/network/NetworkFilter.h"
7
8// auto generated forward declare list
9// clang-format off
10class DlcId;
12namespace mce { class UUID; }
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 // vIndex: 0
20 virtual ~IMainMenuScreenModel() = default;
21
22 // vIndex: 1
23 virtual void
24 navigateToDlcProgressScreen(::std::vector<::DlcId> const&, ::std::function<void(bool, bool)>, bool, bool, bool) = 0;
25
26 // vIndex: 2
27 virtual bool isNetworkEnabled(::NetworkFilter) const = 0;
28
29 // vIndex: 3
30 virtual bool doesPlatformSupportRealms() const = 0;
31
32 // vIndex: 4
33 virtual bool isPackIdInRealmsPlus(::std::string const&) const = 0;
34
35 // vIndex: 5
36 virtual void repopulateWorldTemplates() = 0;
37
38 // vIndex: 6
39 virtual ::WorldTemplateInfo const* findWorldTemplateByUUID(::std::vector<::mce::UUID> const&) const = 0;
40
41 // vIndex: 7
42 virtual ::WorldTemplateInfo* findWorldTemplateByPackUUIDNonConst(::std::vector<::mce::UUID> const&) const = 0;
43 // NOLINTEND
44
45public:
46 // destructor thunk
47 // NOLINTBEGIN
48
49 // NOLINTEND
50
51public:
52 // virtual function thunks
53 // NOLINTBEGIN
54
55 // NOLINTEND
56};
Definition DlcId.h:5
Definition IMainMenuScreenModel.h:15
Definition WorldTemplateInfo.h:10