LeviLamina
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PersonaCharacterHandle.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/player/persona/ProfileType.h"
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namespace
persona {
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struct
PersonaCharacterHandle
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 32, ::std::string> mSkinName;
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::ll::TypedStorage<1, 1, ::persona::ProfileType> mType;
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// NOLINTEND
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public
:
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// static variables
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// NOLINTBEGIN
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MCAPI static ::persona::PersonaCharacterHandle
const
& INVALID();
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// NOLINTEND
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};
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}
// namespace persona
persona::PersonaCharacterHandle
Definition
PersonaCharacterHandle.h:10
src-server
mc
world
actor
player
persona
PersonaCharacterHandle.h
Generated on Tue Nov 25 2025 04:01:39 for LeviLamina by
1.12.0