10struct PersonaCharacterHandle {
14 ::ll::TypedStorage<8, 32, ::std::string> mSkinName;
15 ::ll::TypedStorage<1, 1, ::persona::ProfileType> mType;
22 PersonaCharacterHandle();
29 MCAPI PersonaCharacterHandle(::std::string
const& skinName, ::persona::ProfileType type);
31 MCFOLD ::std::string
const& getSkinName()
const;
33 MCFOLD ::persona::ProfileType getType()
const;
35 MCAPI
void invalidate();
37 MCAPI
bool isValid()
const;
43 MCAPI ~PersonaCharacterHandle();
50 MCAPI static ::persona::PersonaCharacterHandle
const& INVALID();
57 MCFOLD
void* $ctor(::std::string
const& skinName, ::persona::ProfileType type);