10struct PersonaCharacterHandle {
14 ::ll::TypedStorage<8, 32, ::std::string> mSkinName;
15 ::ll::TypedStorage<1, 1, ::persona::ProfileType> mType;
22 PersonaCharacterHandle(PersonaCharacterHandle
const&);
29 MCAPI PersonaCharacterHandle();
31 MCAPI
void invalidate();
35 MCAPI ~PersonaCharacterHandle();
42 MCAPI static ::persona::PersonaCharacterHandle
const& INVALID();