3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockLegacy.h"
12namespace BlockEvents {
class BlockPlayerInteractEvent; }
23 virtual bool isInteractiveBlock()
const ;
26 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
Definition ActorBlockBase.h:6
Definition BeaconBlock.h:15
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
static MCAPI void ** $vftable()
MCAPI void $_addHardCodedBlockComponents(::Experiments const &)
MCAPI bool $isInteractiveBlock() const
Definition BlockPlayerInteractEvent.h:17
Definition Experiments.h:14