LeviLamina
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GameTestErrorType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace gametest {
6
7enum class GameTestErrorType : int {
8 Unknown = 0,
9 Waiting = 1,
10 ExhaustedAttempts = 2,
11 AssertAtPosition = 3,
12 MethodNotImplemented = 4,
13 ExecutionTimeout = 5,
14 LevelStateModificationFailed = 6,
15 FailConditionsMet = 7,
16 Assert = 8,
17 SimulatedPlayerOutOfBounds = 9,
18};
19
20}