LeviLamina
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NetworkProblemSimulator.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/http/DispatcherProcess.h"
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#include "mc/deps/core/threading/IAsyncResult.h"
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// auto generated forward declare list
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// clang-format off
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namespace
Bedrock::Http {
class
Request; }
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namespace
Bedrock::Http {
class
Response; }
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// clang-format on
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namespace
Bedrock::Http {
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class
NetworkProblemSimulator
:
public
::Bedrock::Http::DispatcherProcess
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 336>
mUnk939894;
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::ll::UntypedStorage<8, 8>
mUnk67c27a;
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::ll::UntypedStorage<8, 40>
mUnkfb80a5;
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// NOLINTEND
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public
:
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// prevent constructor by default
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NetworkProblemSimulator
& operator=(
NetworkProblemSimulator
const
&);
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NetworkProblemSimulator
(
NetworkProblemSimulator
const
&);
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NetworkProblemSimulator
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~NetworkProblemSimulator
()
/*override*/
=
default
;
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// vIndex: 1
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virtual ::std::shared_ptr<::Bedrock::Threading::IAsyncResult<::Bedrock::Http::Response>>
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send(
::Bedrock::Http::Request
&&)
/*override*/
;
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// vIndex: 2
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virtual
void
initialize()
/*override*/
;
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// vIndex: 3
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virtual
void
shutdown()
/*override*/
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
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}
// namespace Bedrock::Http
Bedrock::Http::DispatcherProcess
Definition
DispatcherProcess.h:11
Bedrock::Http::NetworkProblemSimulator
Definition
NetworkProblemSimulator.h:17
Bedrock::Http::Request
Definition
Request.h:15
ll::UntypedStorage
Definition
Alias.h:14
src
mc
deps
core
http
NetworkProblemSimulator.h
Generated on Sat Apr 26 2025 05:55:25 for LeviLamina by
1.12.0