LeviLamina
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NetworkProblemSimulator.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/http/DispatcherProcess.h"
7#include "mc/deps/core/threading/IAsyncResult.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace Bedrock::Http { class Request; }
12namespace Bedrock::Http { class Response; }
13// clang-format on
14
15namespace Bedrock::Http {
16
18public:
19 // member variables
20 // NOLINTBEGIN
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 // vIndex: 0
36 virtual ~NetworkProblemSimulator() /*override*/ = default;
37
38 // vIndex: 1
39 virtual ::std::shared_ptr<::Bedrock::Threading::IAsyncResult<::Bedrock::Http::Response>>
40 send(::Bedrock::Http::Request&&) /*override*/;
41
42 // vIndex: 2
43 virtual void initialize() /*override*/;
44
45 // vIndex: 3
46 virtual void shutdown() /*override*/;
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52
53 // NOLINTEND
54
55public:
56 // virtual function thunks
57 // NOLINTBEGIN
58
59 // NOLINTEND
60};
61
62} // namespace Bedrock::Http
Definition DispatcherProcess.h:11
Definition NetworkProblemSimulator.h:17
Definition Request.h:15
Definition Alias.h:14