11 ::ll::TypedStorage<1, 1, bool> MSAAEnabled;
12 ::ll::TypedStorage<1, 1, bool> TexelAAEnabled;
13 ::ll::TypedStorage<1, 1, bool> AlphaToCoverageSupported;
14 ::ll::TypedStorage<1, 1, bool> VertexFormatRGBA8Supported;
15 ::ll::TypedStorage<1, 1, bool> VertexShaderInstancingSupported;
16 ::ll::TypedStorage<1, 1, bool> LargeVertexShaderUniforms;